// Copyright (C) 2002-2007 Nikolaus Gebhardt // Copyright (C) 2007-2011 Christian Stehno // Copyright (C) 2016-2017 Dawid Gan // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "CIrrDeviceAndroid.h" #ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_ #include #include "os.h" #include "CContextEGL.h" #include "CFileSystem.h" #include "COGLES2Driver.h" namespace irr { namespace video { IVideoDriver* createOGLES1Driver(const SIrrlichtCreationParameters& params, video::SExposedVideoData& data, io::IFileSystem* io); IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, video::SExposedVideoData& data, io::IFileSystem* io); } } namespace irr { // These variables must be global. Otherwise initialization will reach infinite // loop after creating the device second time (i.e. the NULL driver and then // GLES2 driver). We get initialization events from Android only once. bool CIrrDeviceAndroid::IsPaused = true; bool CIrrDeviceAndroid::IsFocused = false; bool CIrrDeviceAndroid::IsStarted = false; bool CIrrDeviceAndroid::IsClosing = false; //! constructor CIrrDeviceAndroid::CIrrDeviceAndroid(const SIrrlichtCreationParameters& param) : CIrrDeviceStub(param), Accelerometer(0), Gyroscope(0), IsMousePressed(false) { #ifdef _DEBUG setDebugName("CIrrDeviceAndroid"); #endif Android = (android_app *)(param.PrivateData); IsClosing = Android->destroyRequested; Android->userData = this; Android->onAppCmd = handleAndroidCommand; Android->onInputEvent = handleInput; SensorManager = ASensorManager_getInstance(); SensorEventQueue = ASensorManager_createEventQueue(SensorManager, Android->looper, LOOPER_ID_USER, NULL, NULL); ANativeActivity_setWindowFlags(Android->activity, AWINDOW_FLAG_KEEP_SCREEN_ON | AWINDOW_FLAG_FULLSCREEN, 0); createKeyMap(); // Create cursor control CursorControl = new CCursorControl(); os::Printer::log("Waiting for Android activity window to be created.", ELL_DEBUG); while ((!IsStarted || !IsFocused || IsPaused) && !IsClosing) { s32 events = 0; android_poll_source* source = 0; s32 id = ALooper_pollAll(-1, NULL, &events, (void**)&source); if (id >=0 && source != NULL) { source->process(Android, source); } } assert(Android->window); os::Printer::log("Done", ELL_DEBUG); ExposedVideoData.OGLESAndroid.Window = Android->window; getVideoModeList(); createDriver(); if (VideoDriver) createGUIAndScene(); } CIrrDeviceAndroid::~CIrrDeviceAndroid() { Android->userData = NULL; } video::IVideoModeList* CIrrDeviceAndroid::getVideoModeList() { if (Android == NULL || Android->window == NULL) return NULL; core::dimension2d size = core::dimension2d( ANativeWindow_getWidth(Android->window), ANativeWindow_getHeight(Android->window)); CreationParams.WindowSize.Width = size.Width; CreationParams.WindowSize.Height = size.Height; if (!VideoModeList.getVideoModeCount()) { VideoModeList.addMode(size, 32); VideoModeList.setDesktop(32, size); } return &VideoModeList; } void CIrrDeviceAndroid::createDriver() { // Create the driver. switch(CreationParams.DriverType) { case video::EDT_OGLES1: #ifdef _IRR_COMPILE_WITH_OGLES1_ VideoDriver = video::createOGLES1Driver(CreationParams, ExposedVideoData, FileSystem); #else os::Printer::log("No OpenGL ES 1.0 support compiled in.", ELL_ERROR); #endif break; case video::EDT_OGLES2: #ifdef _IRR_COMPILE_WITH_OGLES2_ VideoDriver = video::createOGLES2Driver(CreationParams, ExposedVideoData, FileSystem); #else os::Printer::log("No OpenGL ES 2.0 support compiled in.", ELL_ERROR); #endif break; case video::EDT_NULL: VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize); break; default: os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR); break; } } bool CIrrDeviceAndroid::run() { os::Timer::tick(); while (!IsClosing) { s32 Events = 0; android_poll_source* Source = 0; bool should_run = (IsStarted && IsFocused && !IsPaused) || IsClosing; s32 id = ALooper_pollAll(should_run ? 0 : -1, NULL, &Events, (void**)&Source); if (id < 0) break; if (Source) { Source->process(Android, Source); } // if a sensor has data, we'll process it now. if (id == LOOPER_ID_USER) { ASensorEvent event; while (ASensorEventQueue_getEvents(SensorEventQueue, &event, 1) > 0) { switch (event.type) { case ASENSOR_TYPE_ACCELEROMETER: SEvent accEvent; accEvent.EventType = EET_ACCELEROMETER_EVENT; accEvent.AccelerometerEvent.X = event.acceleration.x; accEvent.AccelerometerEvent.Y = event.acceleration.y; accEvent.AccelerometerEvent.Z = event.acceleration.z; postEventFromUser(accEvent); break; case ASENSOR_TYPE_GYROSCOPE: SEvent gyroEvent; gyroEvent.EventType = EET_GYROSCOPE_EVENT; gyroEvent.GyroscopeEvent.X = event.vector.x; gyroEvent.GyroscopeEvent.Y = event.vector.y; gyroEvent.GyroscopeEvent.Z = event.vector.z; postEventFromUser(gyroEvent); break; default: break; } } } } return !IsClosing; } void CIrrDeviceAndroid::yield() { struct timespec ts = {0,1}; nanosleep(&ts, NULL); } void CIrrDeviceAndroid::sleep(u32 timeMs, bool pauseTimer) { const bool wasStopped = Timer ? Timer->isStopped() : true; struct timespec ts; ts.tv_sec = (time_t) (timeMs / 1000); ts.tv_nsec = (long) (timeMs % 1000) * 1000000; if (pauseTimer && !wasStopped) Timer->stop(); nanosleep(&ts, NULL); if (pauseTimer && !wasStopped) Timer->start(); } void CIrrDeviceAndroid::setWindowCaption(const wchar_t* text) { } bool CIrrDeviceAndroid::present(video::IImage* surface, void* windowId, core::rect* srcClip) { return true; } bool CIrrDeviceAndroid::isWindowActive() const { return (IsFocused && !IsPaused); } bool CIrrDeviceAndroid::isWindowFocused() const { return IsFocused; } bool CIrrDeviceAndroid::isWindowMinimized() const { return IsPaused; } void CIrrDeviceAndroid::closeDevice() { } void CIrrDeviceAndroid::setResizable(bool resize) { } void CIrrDeviceAndroid::minimizeWindow() { } void CIrrDeviceAndroid::maximizeWindow() { } void CIrrDeviceAndroid::restoreWindow() { } E_DEVICE_TYPE CIrrDeviceAndroid::getType() const { return EIDT_ANDROID; } void CIrrDeviceAndroid::handleAndroidCommand(android_app* app, int32_t cmd) { CIrrDeviceAndroid* device = (CIrrDeviceAndroid *)app->userData; switch (cmd) { case APP_CMD_SAVE_STATE: os::Printer::log("Android command APP_CMD_SAVE_STATE", ELL_DEBUG); break; case APP_CMD_INIT_WINDOW: os::Printer::log("Android command APP_CMD_INIT_WINDOW", ELL_DEBUG); if (device != NULL) { device->getExposedVideoData().OGLESAndroid.Window = app->window; // If the Android app is resumed, we need to re-create EGL surface // to allow to draw something on it again. if (device->VideoDriver != NULL && device->CreationParams.DriverType == video::EDT_OGLES2) { video::COGLES2Driver* driver = (video::COGLES2Driver*)(device->VideoDriver); driver->getEGLContext()->reloadEGLSurface(app->window); } } IsStarted = true; break; case APP_CMD_TERM_WINDOW: os::Printer::log("Android command APP_CMD_TERM_WINDOW", ELL_DEBUG); IsStarted = false; break; case APP_CMD_GAINED_FOCUS: os::Printer::log("Android command APP_CMD_GAINED_FOCUS", ELL_DEBUG); IsFocused = true; break; case APP_CMD_LOST_FOCUS: os::Printer::log("Android command APP_CMD_LOST_FOCUS", ELL_DEBUG); IsFocused = false; break; case APP_CMD_DESTROY: os::Printer::log("Android command APP_CMD_DESTROY", ELL_DEBUG); IsClosing = true; // Make sure that state variables are set to the default state // when the app is destroyed IsPaused = true; IsFocused = false; IsStarted = false; break; case APP_CMD_PAUSE: os::Printer::log("Android command APP_CMD_PAUSE", ELL_DEBUG); IsPaused = true; break; case APP_CMD_RESUME: os::Printer::log("Android command APP_CMD_RESUME", ELL_DEBUG); IsPaused = false; break; case APP_CMD_START: os::Printer::log("Android command APP_CMD_START", ELL_DEBUG); break; case APP_CMD_STOP: os::Printer::log("Android command APP_CMD_STOP", ELL_DEBUG); break; case APP_CMD_WINDOW_RESIZED: os::Printer::log("Android command APP_CMD_WINDOW_RESIZED", ELL_DEBUG); break; case APP_CMD_CONFIG_CHANGED: os::Printer::log("Android command APP_CMD_CONFIG_CHANGED", ELL_DEBUG); break; case APP_CMD_LOW_MEMORY: os::Printer::log("Android command APP_CMD_LOW_MEMORY", ELL_DEBUG); break; default: break; } if (device != NULL) { SEvent event; event.EventType = EET_SYSTEM_EVENT; event.SystemEvent.EventType = ESET_ANDROID_CMD; event.SystemEvent.AndroidCmd.Cmd = cmd; device->postEventFromUser(event); } } s32 CIrrDeviceAndroid::handleInput(android_app* app, AInputEvent* androidEvent) { CIrrDeviceAndroid* device = (CIrrDeviceAndroid*)app->userData; s32 status = 0; if (device == NULL) return status; switch (AInputEvent_getType(androidEvent)) { case AINPUT_EVENT_TYPE_MOTION: { SEvent event; event.EventType = EET_TOUCH_INPUT_EVENT; s32 eventAction = AMotionEvent_getAction(androidEvent); #if 0 // Useful for debugging. We might have to pass some of those infos on at some point. // but preferably device independent (so iphone can use same irrlicht flags). int32_t flags = AMotionEvent_getFlags(androidEvent); os::Printer::log("flags: ", core::stringc(flags).c_str(), ELL_DEBUG); int32_t metaState = AMotionEvent_getMetaState(androidEvent); os::Printer::log("metaState: ", core::stringc(metaState).c_str(), ELL_DEBUG); int32_t edgeFlags = AMotionEvent_getEdgeFlags(androidEvent); os::Printer::log("edgeFlags: ", core::stringc(flags).c_str(), ELL_DEBUG); #endif bool touchReceived = true; bool simulate_mouse = false; core::position2d mouse_pos = core::position2d(0, 0); switch (eventAction & AMOTION_EVENT_ACTION_MASK) { case AMOTION_EVENT_ACTION_DOWN: case AMOTION_EVENT_ACTION_POINTER_DOWN: event.TouchInput.Event = ETIE_PRESSED_DOWN; break; case AMOTION_EVENT_ACTION_MOVE: event.TouchInput.Event = ETIE_MOVED; break; case AMOTION_EVENT_ACTION_UP: case AMOTION_EVENT_ACTION_POINTER_UP: case AMOTION_EVENT_ACTION_CANCEL: event.TouchInput.Event = ETIE_LEFT_UP; break; default: touchReceived = false; break; } if (touchReceived) { s32 count = 1; s32 idx = (eventAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; // Process all touches for move action. if (event.TouchInput.Event == ETIE_MOVED) { count = AMotionEvent_getPointerCount(androidEvent); idx = 0; } for (s32 i = 0; i < count; ++i) { event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, i + idx); event.TouchInput.X = AMotionEvent_getX(androidEvent, i + idx); event.TouchInput.Y = AMotionEvent_getY(androidEvent, i + idx); device->postEventFromUser(event); if (event.TouchInput.ID == 0) { simulate_mouse = true; mouse_pos.X = event.TouchInput.X; mouse_pos.Y = event.TouchInput.Y; } } status = 1; } // Simulate mouse event for first finger on multitouch device. // This allows to click on GUI elements. if (simulate_mouse) { device->CursorControl->setPosition(mouse_pos); SEvent irrevent; bool send_event = true; switch (event.TouchInput.Event) { case ETIE_PRESSED_DOWN: irrevent.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN; device->IsMousePressed = true; break; case ETIE_LEFT_UP: irrevent.MouseInput.Event = EMIE_LMOUSE_LEFT_UP; device->IsMousePressed = false; break; case ETIE_MOVED: irrevent.MouseInput.Event = EMIE_MOUSE_MOVED; break; default: send_event = false; break; } if (send_event) { irrevent.MouseInput.Control = false; irrevent.MouseInput.Shift = false; irrevent.MouseInput.ButtonStates = device->IsMousePressed ? irr::EMBSM_LEFT : 0; irrevent.EventType = EET_MOUSE_INPUT_EVENT; irrevent.MouseInput.X = mouse_pos.X; irrevent.MouseInput.Y = mouse_pos.Y; device->postEventFromUser(irrevent); } } break; } case AINPUT_EVENT_TYPE_KEY: { bool ignore_event = false; SEvent event; event.EventType = EET_KEY_INPUT_EVENT; event.KeyInput.Char = 0; event.KeyInput.PressedDown = false; event.KeyInput.Key = KEY_UNKNOWN; int32_t keyCode = AKeyEvent_getKeyCode(androidEvent); int32_t keyAction = AKeyEvent_getAction(androidEvent); int32_t keyMetaState = AKeyEvent_getMetaState(androidEvent); int32_t keyRepeat = AKeyEvent_getRepeatCount(androidEvent); if (keyAction == AKEY_EVENT_ACTION_DOWN) { event.KeyInput.PressedDown = true; } else if (keyAction == AKEY_EVENT_ACTION_UP) { event.KeyInput.PressedDown = false; } else if (keyAction == AKEY_EVENT_ACTION_MULTIPLE) { // TODO: Multiple duplicate key events have occurred in a row, // or a complex string is being delivered. The repeat_count // property of the key event contains the number of times the // given key code should be executed. // I guess this might necessary for more complicated i18n key input, // but don't see yet how to handle this correctly. } event.KeyInput.Shift = (keyMetaState & AMETA_SHIFT_ON || keyMetaState & AMETA_SHIFT_LEFT_ON || keyMetaState & AMETA_SHIFT_RIGHT_ON); event.KeyInput.Control = (keyMetaState & AMETA_CTRL_ON || keyMetaState & AMETA_CTRL_LEFT_ON || keyMetaState & AMETA_CTRL_RIGHT_ON); event.KeyInput.SystemKeyCode = (u32)keyCode; if (keyCode >= 0 && (u32)keyCode < device->KeyMap.size()) { event.KeyInput.Key = device->KeyMap[keyCode]; } if (event.KeyInput.Key > 0) { device->getKeyChar(event); } // Handle an event when back button in pressed just like an escape key // and also avoid repeating the event to avoid some strange behaviour if (event.KeyInput.SystemKeyCode == AKEYCODE_BACK) { status = 1; if (event.KeyInput.PressedDown == false || keyRepeat > 0) { ignore_event = true; } } // Mark escape key event as handled by application to avoid receiving // AKEYCODE_BACK key event if (event.KeyInput.SystemKeyCode == AKEYCODE_ESCAPE) { status = 1; } if (!ignore_event) { device->postEventFromUser(event); } break; } default: break; } return status; } video::SExposedVideoData& CIrrDeviceAndroid::getExposedVideoData() { return ExposedVideoData; } void CIrrDeviceAndroid::createKeyMap() { KeyMap.set_used(223); KeyMap[0] = KEY_UNKNOWN; // AKEYCODE_UNKNOWN KeyMap[1] = KEY_LBUTTON; // AKEYCODE_SOFT_LEFT KeyMap[2] = KEY_RBUTTON; // AKEYCODE_SOFT_RIGHT KeyMap[3] = KEY_HOME; // AKEYCODE_HOME KeyMap[4] = KEY_ESCAPE; // AKEYCODE_BACK KeyMap[5] = KEY_UNKNOWN; // AKEYCODE_CALL KeyMap[6] = KEY_UNKNOWN; // AKEYCODE_ENDCALL KeyMap[7] = KEY_KEY_0; // AKEYCODE_0 KeyMap[8] = KEY_KEY_1; // AKEYCODE_1 KeyMap[9] = KEY_KEY_2; // AKEYCODE_2 KeyMap[10] = KEY_KEY_3; // AKEYCODE_3 KeyMap[11] = KEY_KEY_4; // AKEYCODE_4 KeyMap[12] = KEY_KEY_5; // AKEYCODE_5 KeyMap[13] = KEY_KEY_6; // AKEYCODE_6 KeyMap[14] = KEY_KEY_7; // AKEYCODE_7 KeyMap[15] = KEY_KEY_8; // AKEYCODE_8 KeyMap[16] = KEY_KEY_9; // AKEYCODE_9 KeyMap[17] = KEY_UNKNOWN; // AKEYCODE_STAR KeyMap[18] = KEY_UNKNOWN; // AKEYCODE_POUND KeyMap[19] = KEY_UP; // AKEYCODE_DPAD_UP KeyMap[20] = KEY_DOWN; // AKEYCODE_DPAD_DOWN KeyMap[21] = KEY_LEFT; // AKEYCODE_DPAD_LEFT KeyMap[22] = KEY_RIGHT; // AKEYCODE_DPAD_RIGHT KeyMap[23] = KEY_SELECT; // AKEYCODE_DPAD_CENTER KeyMap[24] = KEY_VOLUME_DOWN; // AKEYCODE_VOLUME_UP KeyMap[25] = KEY_VOLUME_UP; // AKEYCODE_VOLUME_DOWN KeyMap[26] = KEY_UNKNOWN; // AKEYCODE_POWER KeyMap[27] = KEY_UNKNOWN; // AKEYCODE_CAMERA KeyMap[28] = KEY_CLEAR; // AKEYCODE_CLEAR KeyMap[29] = KEY_KEY_A; // AKEYCODE_A KeyMap[30] = KEY_KEY_B; // AKEYCODE_B KeyMap[31] = KEY_KEY_C; // AKEYCODE_C KeyMap[32] = KEY_KEY_D; // AKEYCODE_D KeyMap[33] = KEY_KEY_E; // AKEYCODE_E KeyMap[34] = KEY_KEY_F; // AKEYCODE_F KeyMap[35] = KEY_KEY_G; // AKEYCODE_G KeyMap[36] = KEY_KEY_H; // AKEYCODE_H KeyMap[37] = KEY_KEY_I; // AKEYCODE_I KeyMap[38] = KEY_KEY_J; // AKEYCODE_J KeyMap[39] = KEY_KEY_K; // AKEYCODE_K KeyMap[40] = KEY_KEY_L; // AKEYCODE_L KeyMap[41] = KEY_KEY_M; // AKEYCODE_M KeyMap[42] = KEY_KEY_N; // AKEYCODE_N KeyMap[43] = KEY_KEY_O; // AKEYCODE_O KeyMap[44] = KEY_KEY_P; // AKEYCODE_P KeyMap[45] = KEY_KEY_Q; // AKEYCODE_Q KeyMap[46] = KEY_KEY_R; // AKEYCODE_R KeyMap[47] = KEY_KEY_S; // AKEYCODE_S KeyMap[48] = KEY_KEY_T; // AKEYCODE_T KeyMap[49] = KEY_KEY_U; // AKEYCODE_U KeyMap[50] = KEY_KEY_V; // AKEYCODE_V KeyMap[51] = KEY_KEY_W; // AKEYCODE_W KeyMap[52] = KEY_KEY_X; // AKEYCODE_X KeyMap[53] = KEY_KEY_Y; // AKEYCODE_Y KeyMap[54] = KEY_KEY_Z; // AKEYCODE_Z KeyMap[55] = KEY_COMMA; // AKEYCODE_COMMA KeyMap[56] = KEY_PERIOD; // AKEYCODE_PERIOD KeyMap[57] = KEY_MENU; // AKEYCODE_ALT_LEFT KeyMap[58] = KEY_MENU; // AKEYCODE_ALT_RIGHT KeyMap[59] = KEY_LSHIFT; // AKEYCODE_SHIFT_LEFT KeyMap[60] = KEY_RSHIFT; // AKEYCODE_SHIFT_RIGHT KeyMap[61] = KEY_TAB; // AKEYCODE_TAB KeyMap[62] = KEY_SPACE; // AKEYCODE_SPACE KeyMap[63] = KEY_UNKNOWN; // AKEYCODE_SYM KeyMap[64] = KEY_UNKNOWN; // AKEYCODE_EXPLORER KeyMap[65] = KEY_UNKNOWN; // AKEYCODE_ENVELOPE KeyMap[66] = KEY_RETURN; // AKEYCODE_ENTER KeyMap[67] = KEY_BACK; // AKEYCODE_DEL KeyMap[68] = KEY_OEM_3; // AKEYCODE_GRAVE KeyMap[69] = KEY_MINUS; // AKEYCODE_MINUS KeyMap[70] = KEY_UNKNOWN; // AKEYCODE_EQUALS KeyMap[71] = KEY_UNKNOWN; // AKEYCODE_LEFT_BRACKET KeyMap[72] = KEY_UNKNOWN; // AKEYCODE_RIGHT_BRACKET KeyMap[73] = KEY_UNKNOWN; // AKEYCODE_BACKSLASH KeyMap[74] = KEY_UNKNOWN; // AKEYCODE_SEMICOLON KeyMap[75] = KEY_UNKNOWN; // AKEYCODE_APOSTROPHE KeyMap[76] = KEY_UNKNOWN; // AKEYCODE_SLASH KeyMap[77] = KEY_UNKNOWN; // AKEYCODE_AT KeyMap[78] = KEY_UNKNOWN; // AKEYCODE_NUM KeyMap[79] = KEY_UNKNOWN; // AKEYCODE_HEADSETHOOK KeyMap[80] = KEY_UNKNOWN; // AKEYCODE_FOCUS (*Camera* focus) KeyMap[81] = KEY_PLUS; // AKEYCODE_PLUS KeyMap[82] = KEY_MENU; // AKEYCODE_MENU KeyMap[83] = KEY_UNKNOWN; // AKEYCODE_NOTIFICATION KeyMap[84] = KEY_UNKNOWN; // AKEYCODE_SEARCH KeyMap[85] = KEY_MEDIA_PLAY_PAUSE; // AKEYCODE_MEDIA_PLAY_PAUSE KeyMap[86] = KEY_MEDIA_STOP; // AKEYCODE_MEDIA_STOP KeyMap[87] = KEY_MEDIA_NEXT_TRACK; // AKEYCODE_MEDIA_NEXT KeyMap[88] = KEY_MEDIA_PREV_TRACK; // AKEYCODE_MEDIA_PREVIOUS KeyMap[89] = KEY_UNKNOWN; // AKEYCODE_MEDIA_REWIND KeyMap[90] = KEY_UNKNOWN; // AKEYCODE_MEDIA_FAST_FORWARD KeyMap[91] = KEY_VOLUME_MUTE; // AKEYCODE_MUTE KeyMap[92] = KEY_PRIOR; // AKEYCODE_PAGE_UP KeyMap[93] = KEY_NEXT; // AKEYCODE_PAGE_DOWN KeyMap[94] = KEY_UNKNOWN; // AKEYCODE_PICTSYMBOLS KeyMap[95] = KEY_UNKNOWN; // AKEYCODE_SWITCH_CHARSET // following look like controller inputs KeyMap[96] = KEY_UNKNOWN; // AKEYCODE_BUTTON_A KeyMap[97] = KEY_UNKNOWN; // AKEYCODE_BUTTON_B KeyMap[98] = KEY_UNKNOWN; // AKEYCODE_BUTTON_C KeyMap[99] = KEY_UNKNOWN; // AKEYCODE_BUTTON_X KeyMap[100] = KEY_UNKNOWN; // AKEYCODE_BUTTON_Y KeyMap[101] = KEY_UNKNOWN; // AKEYCODE_BUTTON_Z KeyMap[102] = KEY_UNKNOWN; // AKEYCODE_BUTTON_L1 KeyMap[103] = KEY_UNKNOWN; // AKEYCODE_BUTTON_R1 KeyMap[104] = KEY_UNKNOWN; // AKEYCODE_BUTTON_L2 KeyMap[105] = KEY_UNKNOWN; // AKEYCODE_BUTTON_R2 KeyMap[106] = KEY_UNKNOWN; // AKEYCODE_BUTTON_THUMBL KeyMap[107] = KEY_UNKNOWN; // AKEYCODE_BUTTON_THUMBR KeyMap[108] = KEY_UNKNOWN; // AKEYCODE_BUTTON_START KeyMap[109] = KEY_UNKNOWN; // AKEYCODE_BUTTON_SELECT KeyMap[110] = KEY_UNKNOWN; // AKEYCODE_BUTTON_MODE KeyMap[111] = KEY_ESCAPE; // AKEYCODE_ESCAPE KeyMap[112] = KEY_DELETE; // AKEYCODE_FORWARD_DEL KeyMap[113] = KEY_CONTROL; // AKEYCODE_CTRL_LEFT KeyMap[114] = KEY_CONTROL; // AKEYCODE_CTRL_RIGHT KeyMap[115] = KEY_CAPITAL; // AKEYCODE_CAPS_LOCK KeyMap[116] = KEY_SCROLL; // AKEYCODE_SCROLL_LOCK KeyMap[117] = KEY_UNKNOWN; // AKEYCODE_META_LEFT KeyMap[118] = KEY_UNKNOWN; // AKEYCODE_META_RIGHT KeyMap[119] = KEY_UNKNOWN; // AKEYCODE_FUNCTION KeyMap[120] = KEY_SNAPSHOT; // AKEYCODE_SYSRQ KeyMap[121] = KEY_PAUSE; // AKEYCODE_BREAK KeyMap[122] = KEY_HOME; // AKEYCODE_MOVE_HOME KeyMap[123] = KEY_END; // AKEYCODE_MOVE_END KeyMap[124] = KEY_INSERT; // AKEYCODE_INSERT KeyMap[125] = KEY_UNKNOWN; // AKEYCODE_FORWARD KeyMap[126] = KEY_PLAY; // AKEYCODE_MEDIA_PLAY KeyMap[127] = KEY_MEDIA_PLAY_PAUSE; // AKEYCODE_MEDIA_PAUSE KeyMap[128] = KEY_UNKNOWN; // AKEYCODE_MEDIA_CLOSE KeyMap[129] = KEY_UNKNOWN; // AKEYCODE_MEDIA_EJECT KeyMap[130] = KEY_UNKNOWN; // AKEYCODE_MEDIA_RECORD KeyMap[131] = KEY_F1; // AKEYCODE_F1 KeyMap[132] = KEY_F2; // AKEYCODE_F2 KeyMap[133] = KEY_F3; // AKEYCODE_F3 KeyMap[134] = KEY_F4; // AKEYCODE_F4 KeyMap[135] = KEY_F5; // AKEYCODE_F5 KeyMap[136] = KEY_F6; // AKEYCODE_F6 KeyMap[137] = KEY_F7; // AKEYCODE_F7 KeyMap[138] = KEY_F8; // AKEYCODE_F8 KeyMap[139] = KEY_F9; // AKEYCODE_F9 KeyMap[140] = KEY_F10; // AKEYCODE_F10 KeyMap[141] = KEY_F11; // AKEYCODE_F11 KeyMap[142] = KEY_F12; // AKEYCODE_F12 KeyMap[143] = KEY_NUMLOCK; // AKEYCODE_NUM_LOCK KeyMap[144] = KEY_NUMPAD0; // AKEYCODE_NUMPAD_0 KeyMap[145] = KEY_NUMPAD1; // AKEYCODE_NUMPAD_1 KeyMap[146] = KEY_NUMPAD2; // AKEYCODE_NUMPAD_2 KeyMap[147] = KEY_NUMPAD3; // AKEYCODE_NUMPAD_3 KeyMap[148] = KEY_NUMPAD4; // AKEYCODE_NUMPAD_4 KeyMap[149] = KEY_NUMPAD5; // AKEYCODE_NUMPAD_5 KeyMap[150] = KEY_NUMPAD6; // AKEYCODE_NUMPAD_6 KeyMap[151] = KEY_NUMPAD7; // AKEYCODE_NUMPAD_7 KeyMap[152] = KEY_NUMPAD8; // AKEYCODE_NUMPAD_8 KeyMap[153] = KEY_NUMPAD9; // AKEYCODE_NUMPAD_9 KeyMap[154] = KEY_DIVIDE; // AKEYCODE_NUMPAD_DIVIDE KeyMap[155] = KEY_MULTIPLY; // AKEYCODE_NUMPAD_MULTIPLY KeyMap[156] = KEY_SUBTRACT; // AKEYCODE_NUMPAD_SUBTRACT KeyMap[157] = KEY_ADD; // AKEYCODE_NUMPAD_ADD KeyMap[158] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_DOT KeyMap[159] = KEY_COMMA; // AKEYCODE_NUMPAD_COMMA KeyMap[160] = KEY_RETURN; // AKEYCODE_NUMPAD_ENTER KeyMap[161] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_EQUALS KeyMap[162] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_LEFT_PAREN KeyMap[163] = KEY_UNKNOWN; // AKEYCODE_NUMPAD_RIGHT_PAREN KeyMap[164] = KEY_VOLUME_MUTE; // AKEYCODE_VOLUME_MUTE KeyMap[165] = KEY_UNKNOWN; // AKEYCODE_INFO KeyMap[166] = KEY_UNKNOWN; // AKEYCODE_CHANNEL_UP KeyMap[167] = KEY_UNKNOWN; // AKEYCODE_CHANNEL_DOWN KeyMap[168] = KEY_ZOOM; // AKEYCODE_ZOOM_IN KeyMap[169] = KEY_UNKNOWN; // AKEYCODE_ZOOM_OUT KeyMap[170] = KEY_UNKNOWN; // AKEYCODE_TV KeyMap[171] = KEY_UNKNOWN; // AKEYCODE_WINDOW KeyMap[172] = KEY_UNKNOWN; // AKEYCODE_GUIDE KeyMap[173] = KEY_UNKNOWN; // AKEYCODE_DVR KeyMap[174] = KEY_UNKNOWN; // AKEYCODE_BOOKMARK KeyMap[175] = KEY_UNKNOWN; // AKEYCODE_CAPTIONS KeyMap[176] = KEY_UNKNOWN; // AKEYCODE_SETTINGS KeyMap[177] = KEY_UNKNOWN; // AKEYCODE_TV_POWER KeyMap[178] = KEY_UNKNOWN; // AKEYCODE_TV_INPUT KeyMap[179] = KEY_UNKNOWN; // AKEYCODE_STB_POWER KeyMap[180] = KEY_UNKNOWN; // AKEYCODE_STB_INPUT KeyMap[181] = KEY_UNKNOWN; // AKEYCODE_AVR_POWER KeyMap[182] = KEY_UNKNOWN; // AKEYCODE_AVR_INPUT KeyMap[183] = KEY_UNKNOWN; // AKEYCODE_PROG_RED KeyMap[184] = KEY_UNKNOWN; // AKEYCODE_PROG_GREEN KeyMap[185] = KEY_UNKNOWN; // AKEYCODE_PROG_YELLOW KeyMap[186] = KEY_UNKNOWN; // AKEYCODE_PROG_BLUE KeyMap[187] = KEY_UNKNOWN; // AKEYCODE_APP_SWITCH KeyMap[188] = KEY_UNKNOWN; // AKEYCODE_BUTTON_1 KeyMap[189] = KEY_UNKNOWN; // AKEYCODE_BUTTON_2 KeyMap[190] = KEY_UNKNOWN; // AKEYCODE_BUTTON_3 KeyMap[191] = KEY_UNKNOWN; // AKEYCODE_BUTTON_4 KeyMap[192] = KEY_UNKNOWN; // AKEYCODE_BUTTON_5 KeyMap[193] = KEY_UNKNOWN; // AKEYCODE_BUTTON_6 KeyMap[194] = KEY_UNKNOWN; // AKEYCODE_BUTTON_7 KeyMap[195] = KEY_UNKNOWN; // AKEYCODE_BUTTON_8 KeyMap[196] = KEY_UNKNOWN; // AKEYCODE_BUTTON_9 KeyMap[197] = KEY_UNKNOWN; // AKEYCODE_BUTTON_10 KeyMap[198] = KEY_UNKNOWN; // AKEYCODE_BUTTON_11 KeyMap[199] = KEY_UNKNOWN; // AKEYCODE_BUTTON_12 KeyMap[200] = KEY_UNKNOWN; // AKEYCODE_BUTTON_13 KeyMap[201] = KEY_UNKNOWN; // AKEYCODE_BUTTON_14 KeyMap[202] = KEY_UNKNOWN; // AKEYCODE_BUTTON_15 KeyMap[203] = KEY_UNKNOWN; // AKEYCODE_BUTTON_16 KeyMap[204] = KEY_UNKNOWN; // AKEYCODE_LANGUAGE_SWITCH KeyMap[205] = KEY_UNKNOWN; // AKEYCODE_MANNER_MODE KeyMap[206] = KEY_UNKNOWN; // AKEYCODE_3D_MODE KeyMap[207] = KEY_UNKNOWN; // AKEYCODE_CONTACTS KeyMap[208] = KEY_UNKNOWN; // AKEYCODE_CALENDAR KeyMap[209] = KEY_UNKNOWN; // AKEYCODE_MUSIC KeyMap[210] = KEY_UNKNOWN; // AKEYCODE_CALCULATOR KeyMap[211] = KEY_UNKNOWN; // AKEYCODE_ZENKAKU_HANKAKU KeyMap[212] = KEY_UNKNOWN; // AKEYCODE_EISU KeyMap[213] = KEY_UNKNOWN; // AKEYCODE_MUHENKAN KeyMap[214] = KEY_UNKNOWN; // AKEYCODE_HENKAN KeyMap[215] = KEY_UNKNOWN; // AKEYCODE_KATAKANA_HIRAGANA KeyMap[216] = KEY_UNKNOWN; // AKEYCODE_YEN KeyMap[217] = KEY_UNKNOWN; // AKEYCODE_RO KeyMap[218] = KEY_UNKNOWN; // AKEYCODE_KANA KeyMap[219] = KEY_UNKNOWN; // AKEYCODE_ASSIST KeyMap[220] = KEY_UNKNOWN; // AKEYCODE_BRIGHTNESS_DOWN KeyMap[221] = KEY_UNKNOWN; // AKEYCODE_BRIGHTNESS_UP , KeyMap[222] = KEY_UNKNOWN; // AKEYCODE_MEDIA_AUDIO_TRACK } void CIrrDeviceAndroid::getKeyChar(SEvent& event) { // Handle ASCII chars event.KeyInput.Char = 0; // A-Z if (event.KeyInput.SystemKeyCode > 28 && event.KeyInput.SystemKeyCode < 55) { if (event.KeyInput.Shift) { event.KeyInput.Char = event.KeyInput.SystemKeyCode + 36; } else { event.KeyInput.Char = event.KeyInput.SystemKeyCode + 68; } } // 0-9 else if (event.KeyInput.SystemKeyCode > 6 && event.KeyInput.SystemKeyCode < 17) { event.KeyInput.Char = event.KeyInput.SystemKeyCode + 41; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_BACK) { event.KeyInput.Char = 8; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_DEL) { event.KeyInput.Char = 8; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_TAB) { event.KeyInput.Char = 9; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_ENTER) { event.KeyInput.Char = 13; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_SPACE) { event.KeyInput.Char = 32; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_COMMA) { event.KeyInput.Char = 44; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_PERIOD) { event.KeyInput.Char = 46; } } bool CIrrDeviceAndroid::activateAccelerometer(float updateInterval) { if (!isAccelerometerAvailable()) return false; ASensorEventQueue_enableSensor(SensorEventQueue, Accelerometer); ASensorEventQueue_setEventRate(SensorEventQueue, Accelerometer, (int32_t)(updateInterval*1000.f*1000.f)); // in microseconds os::Printer::log("Activated accelerometer", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::deactivateAccelerometer() { if (!Accelerometer) return false; ASensorEventQueue_disableSensor(SensorEventQueue, Accelerometer); Accelerometer = 0; os::Printer::log("Deactivated accelerometer", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::isAccelerometerActive() { return (Accelerometer != NULL); } bool CIrrDeviceAndroid::isAccelerometerAvailable() { if (!Accelerometer) { Accelerometer = ASensorManager_getDefaultSensor(SensorManager, ASENSOR_TYPE_ACCELEROMETER); } return (Accelerometer != NULL); } bool CIrrDeviceAndroid::activateGyroscope(float updateInterval) { if (!isGyroscopeAvailable()) return false; ASensorEventQueue_enableSensor(SensorEventQueue, Gyroscope); ASensorEventQueue_setEventRate(SensorEventQueue, Gyroscope, (int32_t)(updateInterval*1000.f*1000.f)); // in microseconds os::Printer::log("Activated gyroscope", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::deactivateGyroscope() { if (!Gyroscope) return false; ASensorEventQueue_disableSensor(SensorEventQueue, Gyroscope); Gyroscope = 0; os::Printer::log("Deactivated gyroscope", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::isGyroscopeActive() { return (Gyroscope != NULL); } bool CIrrDeviceAndroid::isGyroscopeAvailable() { if (!Gyroscope) { Gyroscope = ASensorManager_getDefaultSensor(SensorManager, ASENSOR_TYPE_GYROSCOPE); } return (Gyroscope != NULL); } } // end namespace irr #endif