# Process this file with autogen.sh to produce a configure script. AC_INIT(supertuxkart, SVN) AC_CONFIG_SRCDIR([src/main.cpp]) AC_PREREQ(2.61) # ================================================ # Initialize the automake stuff # set the $host variable based on local machine/os # ================================================ AC_CANONICAL_HOST AM_INIT_AUTOMAKE([foreign tar-ustar]) # ===================================================== # Set the default CFLAGS/CXXFLAGS # If these were not set, the AC_PROG_CC and AC_PROG_CXX # scripts set them to "-g -O2". # ===================================================== CFLAGS="$CFLAGS -Wall -Wstrict-prototypes -Wmissing-prototypes" CXXFLAGS="$CXXFLAGS -Wall" # =================== # Check for compilers # =================== AC_PROG_CC AC_PROG_CPP AC_PROG_CXX # This macro defines WORDS_BIGENDIAN if building for a big endian machine. AC_C_BIGENDIAN AC_LANG(C++) # =========================== # Check for `configure' flags # =========================== SUMMARY="\nSummary of optional components:\n===============================" AC_ARG_ENABLE(debug, [AS_HELP_STRING(--enable-debug, [enable debugging info])]) if test x$enable_debug = xyes; then AC_DEFINE([DEBUG], [], [enable debugging cheats and shortcuts]) CFLAGS="$CFLAGS -g -pg" CXXFLAGS="$CXXFLAGS -g -pg" SUMMARY="$SUMMARY\nEnabled debugging, please disable for a release!!" else CFLAGS="$CFLAGS -DNDEBUG" CXXFLAGS="$CXXFLAGS -DNDEBUG" SUMMARY="$SUMMARY\nDisabled debugging, asserts have been turned off" fi AC_ARG_ENABLE(optimization, [AS_HELP_STRING(--disable-optimization, [disable compiler optimizations])],, enable_optimization=yes) if test x$enable_optimization = xyes; then CFLAGS="$CFLAGS -O2" CXXFLAGS="$CXXFLAGS -O2" else SUMMARY="$SUMMARY\nDisabled compiler optimizations." fi # =================== # Checks for programs. # =================== AC_PROG_MAKE_SET AC_PROG_RANLIB AC_PROG_INSTALL # =============================== # Check for MS Windows environment # ================================ AC_CHECK_HEADER(windows.h) # ================================== # check for OpenGL related libraries # ================================== case "${host}" in *darwin*|*macosx*) opengl_LIBS="$LIBS -framework Carbon -framework OpenGL -framework IOKit -framework AGL" ;; *-*-cygwin* | *-*-mingw32*) # CygWin under Windoze. echo Win32 specific hacks... AC_DEFINE([WIN32], 1, [Define for Win32 platforms]) AC_DEFINE([NOMINMAX], 1, [Define for Win32 platforms]) opengl_LIBS="-lglut32 -lglu32 -lopengl32 -luser32 -lgdi32 -lm -lwinmm" joystick_LIBS="$joystick_LIBS -lwinmm" LDFLAGS="$LDFLAGS -mwindows" echo "Will link apps with $LIBS" ;; *) # X-Windows based machines save_LIBS=$LIBS AC_SEARCH_LIBS(glNewList, [ GL GLcore MesaGL ]) opengl_LIBS="$LIBS" LIBS=$save_LIBS if test "x$ac_cv_search_glNewList" = "x-lGLcore"; then # if GLcore found, then also check for GL AC_SEARCH_LIBS(glXCreateContext, GL) fi ;; esac # ======================================== # check for OpenAL libraries # ======================================== save_LIBS=$LIBS case "${host}" in *darwin*|*macosx*) # search for OpenAL installed in a UNIX way first. This is necessary since OS X 10.4 # comes with an OpenAL framework that's too old, so to retain 10.4 support we need to # build OpenAL from source, and can't use Apple's framework. AC_SEARCH_LIBS(alGenBuffers, [openal alut], have_al_lib=yes) # We couldn't find OpenAL installed the UNIX way, so fall back to using frameworks if test x$have_al_lib != xyes; then LIBS="-framework OpenAL $LIBS" have_al_lib=yes fi ;; *) AC_SEARCH_LIBS(alGenBuffers, [openal alut], have_al_lib=yes) ;; esac if test x$have_al_lib = xyes; then # Apple has the headers in OpenAL/al.h instead of AL/al.h AC_CHECK_HEADERS([AL/al.h OpenAL/al.h], have_al_hdr=yes) fi if test x$have_al_hdr != xyes; then AC_MSG_ERROR([[cannot find useable OpenAL installation. You need to install OpenAL.]]) fi openal_LIBS="$LIBS" LIBS="$save_LIBS" # ==================== # check for Ogg Vorbis # ==================== save_LIBS=$LIBS # also check in /usr/local CPPFLAGS="${CPPFLAGS} -I/usr/local/include" LDFLAGS="$LDFLAGS -L/usr/local/lib" # search for the libraries needed to use ogg vorbis AC_SEARCH_LIBS(ov_open, vorbisfile, have_vorbisfile_lib=yes) if test x$have_vorbisfile_lib = xyes; then # check for the headers needed by ogg vorbis AC_CHECK_HEADER(vorbis/vorbisfile.h, have_vorbisfile_hdr=yes) AC_CHECK_HEADER(ogg/ogg.h, have_ogg_hdr=yes) fi SUMMARY="$SUMMARY\n" if test x$have_vorbisfile_hdr = xyes -a x$have_ogg_hdr = xyes; then AC_DEFINE([HAVE_OGGVORBIS], 1, [Defined when Ogg Vorbis is available]) SUMMARY="$SUMMARY\nWe have Ogg Vorbis support." else AC_MSG_ERROR([[cannot find useable Ogg Vorbis installation. You need to install libogg and libvorbis.]]) #SUMMARY="$SUMMARY\nNo Ogg Vorbis support - the game will play with sound effects, but without music." #SUMMARY="$SUMMARY\nPlease install ogg vorbis!" fi oggvorbis_LIBS="$LIBS" LIBS=$save_LIBS # The following are C++ items that need to be tested for with the c++ # compiler AC_LANG_PUSH(C++) # =============================== # Check for irrlicht (if enabled) # =============================== AC_ARG_WITH(irrlicht, [AS_HELP_STRING(--with-irrlicht=PREFIX, [specify the prefix path to irrlicht])]) if test "x$with_irrlicht" != "x" ; then CPPFLAGS="${CPPFLAGS} -I $with_irrlicht/include -I $with_irrlicht/include/irrlicht" AC_CHECK_HEADER(irrlicht.h, have_irrlicht_hdr=yes) if test x$have_irrlicht_hdr != xyes; then AC_MSG_ERROR([Can't find irrlicht in $with_irrlicht.]) fi else CPPFLAGS_Save=$CPPFLAGS # check in /usr echo " in /usr/ : " CPPFLAGS="${CPPFLAGS_Save} -I/usr/include/irrlicht" AC_CHECK_HEADER(irrlicht.h, irrlicht_found_in_usr=yes, irrlicht_found_in_usr=no) # if it's not found there, try /usr/local instead if test x$irrlicht_found_in_usr == xyes; then with_irrlicht="/usr" else # I'd like to fall back to check /usr/local second, but stupid autotools does not support # checking for a header in 2 directories because it caches results #AC_MSG_ERROR([Can't find irrlicht installation in /usr, use --with-irrlicht...]) # erase cached result unset ac_cv_header_irrlicht_h echo " in /usr/local/ : " CPPFLAGS="${CPPFLAGS_Save} -I/usr/local/include/irrlicht" AC_CHECK_HEADER(irrlicht.h, irrlicht_found_in_usr_local=yes, irrlicht_found_in_usr_local=no) if test x$irrlicht_found_in_usr_local == xyes; then with_irrlicht="/usr/local" else AC_MSG_ERROR([Can't find irrlicht installation in standard prefixes, use --with-irrlicht...]) fi fi CPPFLAGS="${CPPFLAGS_Save} -I ${with_irrlicht}/include/irrlicht" fi case "${host}" in *-*-linux* ) irrlicht_LIBS="-L/$with_irrlicht/lib/Linux -L/$with_irrlicht/lib -lIrrlicht" ;; *darwin*|*macosx*) irrlicht_LIBS="-L/$with_irrlicht/lib/ -lIrrlicht" ;; *freebsd*) irrlicht_LIBS="-L/$with_irrlicht/lib/ -lIrrlicht" esac # Check these flags do work by building a small irrLicht sample echo "checking for irrlicht libraries." save_LIBS=$LIBS LIBS="$LIBS $irrlicht_LIBS $opengl_LIBS" case "${host}" in *-*-linux* ) irrlicht_sample_built_fine="false" AC_TRY_RUN([ # include "irrlicht.h" int main() { irr::createDevice(irr::video::EDT_NULL); return 0; } ], irrlicht_sample_built_fine="true", irrlicht_sample_built_fine="false" ) # If base irrLicht flags failed, try again with Xxf86vm # FIXME: this program when run prints out two lines (version numbers) to stdout if test x$irrlicht_sample_built_fine = xfalse; then LIBS="$LIBS -lXxf86vm" works_with_Xxf86vm="false" AC_TRY_RUN([ # include "irrlicht.h" int main() { irr::createDevice(irr::video::EDT_NULL); return 0; } ], works_with_Xxf86vm="true", ) if test x$works_with_Xxf86vm = xtrue; then irrlicht_LIBS="$irrlicht_LIBS -lXxf86vm" irrlicht_sample_built_fine="true" fi fi if test x$irrlicht_sample_built_fine = xfalse; then AC_MSG_ERROR([Can't build test irrLicht program, chech config.log to see the errors]) fi ;; *darwin*|*macosx*) AC_TRY_RUN([ # include "irrlicht.h" int main() { irr::createDevice(irr::video::EDT_NULL); return 0; } ], , irrlicht_LIBS="$irrlicht_LIBS" ) ;; *freebsd*) LDFLAGS="$LDFLAGS -lpthread" esac LIBS=$save_LIBS # ====================================================== # Try to supply the SVN revision number for the compiler # ====================================================== AC_CHECK_PROGS(have_svnversion,[svnversion],"no") if test x$have_svnversion != xno; then SVNVERSION="`svnversion $srcdir`" AC_DEFINE_UNQUOTED([SVNVERSION],"$SVNVERSION",["SVN revision number"]) fi # ============================================== # Glut (optional), used by bullet debugging only # ============================================== save_LIBS=$LIBS save_LDFLAGS=$LDFLAGS save_CXXFLAGS=$CXXFLAGS case "${host}" in *darwin*|*macosx*) # Apparently -framework is needed for include files and libraries CXXFLAGS="$CXXFLAGS -framework GLUT" LDFLAGS="$LDFLAGS -framework GLUT" esac AC_SEARCH_LIBS(glutInit, [glut], have_glut_lib=yes) if test x$have_glut_lib = xyes; then # Apple has the headers in GLUT/glut.h instead of GL/glut.h AC_CHECK_HEADERS([GL/glut.h GLUT/glut.h], have_glut_hdr=yes) fi if test x$have_glut_hdr = xyes; then AC_DEFINE(HAVE_GLUT) SUMMARY="$SUMMARY\nGlut found, enabling optional bullet debug" else SUMMARY="$SUMMARY\nNo glut found, disabling bullet debug" # Remove the unnecessary -framework GLUT on Macs (no impact # of this on any other platforms) CXXFLAGS=$save_CSSFLAGS LDFLAGS=$save_LDFLAGS fi case "${host}" in *darwin*|*macosx*) glut_LIBS="$LIBS" ;; *) glut_LIBS="$LIBS -lGLU" ;; esac LIBS=$save_LIBS # ============== # Bullet physics # ============== AC_DEFINE([BT_NO_PROFILE], [], [Disable bullet internal profiling]) SUMMARY="$SUMMARY\nUsing bullet physics." BULLETTREE="src/bullet" bullet_LIBS="" if test x$have_glut_hdr = xyes; then bullet_LIBS="-Lbullet/Demos/OpenGL -lbulletopenglsupport" fi bullet_LIBS="$bullet_LIBS -Lbullet/src -lbulletdynamics -lbulletcollision -lbulletmath" # ==== # enet # ==== AC_CHECK_FUNC(gethostbyaddr_r, [AC_DEFINE(HAS_GETHOSTBYADDR_R)]) AC_CHECK_FUNC(gethostbyname_r, [AC_DEFINE(HAS_GETHOSTBYNAME_R)]) AC_CHECK_FUNC(poll, [AC_DEFINE(HAS_POLL)]) AC_CHECK_FUNC(fcntl, [AC_DEFINE(HAS_FCNTL)]) AC_CHECK_FUNC(inet_pton, [AC_DEFINE(HAS_INET_PTON)]) AC_CHECK_FUNC(inet_ntop, [AC_DEFINE(HAS_INET_NTOP)]) AC_CHECK_MEMBER(struct msghdr.msg_flags, [AC_DEFINE(HAS_MSGHDR_FLAGS)], , [#include ]) AC_CHECK_TYPE(socklen_t, [AC_DEFINE(HAS_SOCKLEN_T)], , #include #include ) AC_EGREP_HEADER(MSG_MAXIOVLEN, /usr/include/sys/socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN])) AC_EGREP_HEADER(MSG_MAXIOVLEN, socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN])) case "${host}" in *-*-cygwin* | *-*-mingw32*) enet_LIBS="-Lenet -lenet -lws2_32" ;; *) enet_LIBS="-Lenet -lenet" ;; esac SUMMARY="$SUMMARY\nUsing enet network support." ENETTREE="src/enet" # Check for gettext CHECK_GETTEXT(external) # ========================= # subst bars in Makefile.am # ========================= AC_SUBST(irrlicht_LIBS) AC_SUBST(bullet_LIBS) AC_SUBST(enet_LIBS) AC_SUBST(opengl_LIBS) AC_SUBST(openal_LIBS) AC_SUBST(oggvorbis_LIBS) AC_SUBST(glut_LIBS) AC_SUBST(BULLETTREE) AC_SUBST(ENETTREE) # ================ # Create makefiles # ================ AC_CONFIG_FILES([ \ Makefile \ data/Makefile \ data/fonts/Makefile \ data/grandprix/Makefile \ data/gui/Makefile \ data/karts/Makefile \ data/models/Makefile \ data/music/Makefile \ data/po/Makefile \ data/sfx/Makefile \ data/textures/Makefile \ data/tracks/Makefile \ doc/Makefile \ src/Makefile \ src/ide/Makefile \ src/bullet/Makefile \ src/bullet/src/Makefile \ src/bullet/Demos/OpenGL/Makefile \ src/enet/Makefile \ ]) AC_OUTPUT echo -e $SUMMARY