Benau
42d4eaae96
Fix switch build
2023-12-18 10:39:21 +08:00
Benau
caf6a1b504
Revert "Drop support for the DirectX9 renderer"
...
This reverts commit c11a7236c7
.
2023-12-18 10:35:58 +08:00
Alayan
c11a7236c7
Drop support for the DirectX9 renderer
2023-12-16 15:24:35 +01:00
CodingJellyfish
65ee612110
Fix #3754 ( #4966 )
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* Fix portrait
* Fix vertical tabs
* Fix server selection
* Update race_setup.stkgui
2023-12-14 19:08:41 +01:00
Alayan
bba568d9b8
Use theme color for textbox cursor and fix #4947
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- Change the colors of the background and borders of the textbox to ensure they always contrast with each other
- Make the color of the textbox cursor the same as the skin's text color - this ensure it always has good contrast
- Offset the display of text slightly in the textbox. This avoids the cursor 'blending in' with the textbox border
2023-12-14 18:24:37 +01:00
Alayan
f8db600d09
Fix #4965
2023-12-14 16:58:36 +01:00
Alayan
6d38bfec8c
Fix 'Replay with UID of lu' error
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- Correctly format the log to display the actual UID
- Fix getReplaydIdByUid being called with an UID of 0, when no replay to compare has been selected
2023-12-06 20:00:52 +01:00
Alayan
4ca872f23d
Make the unsupported replay version warning more compact
2023-11-29 22:35:52 +01:00
Alayan
5bb5f5e86e
Fix #4951
2023-11-29 22:29:34 +01:00
Alayan
a57ac415bb
Fix #3578
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- If there is 2 or 3 karts in the GP, karts in 2nd and (if any) 3rd place display a sad animation
- If there is 4 karts in the GP, the kart in 3rd displays a sad animation
- If there is 5 karts or more in the GP, all karts on the podium display a happy animation
The first kart in the GP always displays a happy animation even if alone.
2023-11-24 17:59:39 +01:00
Alayan
bf88954e31
Fix #4944
2023-11-24 16:29:18 +01:00
Alayan
2a903271aa
Fix #4844
2023-11-24 16:13:12 +01:00
Alayan
e744fd3033
More audio improvements
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- Fix a bug that made the last lap SFX played only if music was on.
- Fix the behavior of the music volume adjustment when the last lap SFX is played. Previously, the music volume was only adjusted when the music volume was above a certain threshold, but when it was above that threshold, the adjustment was too strong.
2023-11-17 19:11:25 +01:00
Alayan
40511b218c
Fix #4938
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- Set the minimum sound volume to 0.025f instead of effectively 0.1f. This is particularly helpful for headphone users.
- Make the step between each volume setting exponential.
- Add parameters to remember the parameters of the audio spinners.
- Increase the default number of values the audio spinners can take from 10 to 15. Old config files will keep using 10.
- Set the default values to 10 (spinners), which translates to 0.2678 (volume fraction) instead of 0.6 (previous default)
2023-11-17 18:49:25 +01:00
Alayan
858ed6bb3e
Fix #4926
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Also add more explicit error logging for this case.
2023-11-12 23:02:27 +01:00
CodingJellyfish
bd245e17bf
Fix #4895 ( #4896 )
2023-11-12 11:32:04 +08:00
Benau
1ba1e7e59f
Use high precision for time2Ticks
2023-11-12 11:29:41 +08:00
Alayan
0eb64d0ad5
Fix #4922 by enforcing the bounds
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Testing with high reduce-turn-max, skidding looks fine with steer values that would have previously gone out of boundaries. No further fix is needed.
2023-11-11 01:40:04 +01:00
Alayan
f4fd914858
Mostly revert #4632 and properly fix #4609
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Not displaying a win message when there is only one kart was intended behaviour. A win requires the possibility of a loss. However, displaying the finishing rank with only one kart is ugly.
2023-11-11 01:32:31 +01:00
Alayan
491c3dee34
Fix updateAndTestFinished to use time2ticks
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Also remove the useless function parameter
2023-11-10 19:45:03 +01:00
Benau
e00a81a961
Fix broken ProgressBarMessage after 8f596e29b3
2023-08-15 10:48:21 +08:00
Benau
a47e69d74e
Add animated by step texture matrix for kart model
2023-07-27 08:11:51 +08:00
CodingJellyfish
3b043b7f47
Fix #4876 ( #4897 )
2023-07-21 08:37:08 +08:00
CodingJellyfish
13f61d609c
Fix #4893 ( #4894 )
2023-07-16 09:53:40 +08:00
CodingJellyfish
8f596e29b3
Add multiple skin container & Fix #4891
2023-07-13 16:09:38 +08:00
kimden
1ed896bf9e
Fix start positions for negative sidewards distance
2023-06-29 00:40:38 +03:00
Benau
c2840e972b
Always add 1 player when leaving the lobby without splitscreen players added
2023-06-24 12:42:57 +08:00
Snoker101
747cd8f128
Update soccer_world.cpp ( #4875 )
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* Update soccer_world.cpp
edited getRescueTransform function in soccer_world.cpp so that the rescue bird places the kart towards the ball in soccer, as requested by many players.
2023-06-20 08:50:44 +08:00
Benau
0d22d03104
Fix instruction for online options
2023-06-16 01:41:46 +08:00
Newow
41609ef69a
Add fflush(stdout) after writing to stdout with printf
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fixes issues with backlog when server is running through a pipe
2023-06-11 14:55:53 +06:00
Benau
3d76bc0108
Keep server bookmarks in save order
2023-05-26 11:15:44 +08:00
QwertyChouskie
1ff8b0fc9c
UI/UX: Add success dialog for password change
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This brings the UX more in line with password recovery and email change
2023-05-11 12:44:04 -07:00
QwertyChouskie
4932a60a9b
UI/UX: Add new icon for Lap Trial mode
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Also fix more license documentation stuff
2023-05-11 12:44:04 -07:00
QwertyChouskie
4b7344c1ea
UI/UX: Fix update button label bug
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`setLabel()` does not work in `beforeAddingWidgets()`, use `setText()` instead as was originally used when the code was written.
This fixes a regression introduced in 0ace825d5f
(almost exactly 10 years ago!)
2023-05-11 12:44:04 -07:00
QwertyChouskie
0c9a136d7c
UI/UX: Use password recovery dialog instead of opening webpage
2023-05-11 12:44:04 -07:00
QwertyChouskie
365e0074ee
UI/UX: Improve keybinding dialog
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- Better icons for actions
- Make dialog bigger, fixes squashed text issue
2023-05-11 12:44:04 -07:00
QwertyChouskie
935c6b2191
UI/UX: Put OK/Confirm/Yes on the right
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In UX, back/cancel/etc buttons usually go on the left, while forward/confirm/etc go on the right. (Note that even the icon for "Back" is a leftwards-pointing arrow.) STK put the Back arrow button on general screens in the upper left corner, but before this commit, put back/cancel/etc on the right in dialogs and such. This commit fixes things to be in line with standard UX conventions, and also in line with the pre-existing upper-left corner Back button placement on screens in STK.
https://ux.stackexchange.com/a/63239
2023-05-11 12:44:04 -07:00
QwertyChouskie
4cabef6879
UI/UX: Make first Continue button in GP results screen centered
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Since we only show one button at first, make it centered. (This is the continue button that switches from displaying race results to overall GP results.)
2023-05-11 12:44:04 -07:00
QwertyChouskie
cce966683b
UI/UX: Add back button on server creation screen
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This functions the same as the cancel button, adding it for UI consistency.
2023-05-11 12:44:04 -07:00
QwertyChouskie
082d02eef3
UI/UX: Improve manual server connect dialog
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- Center top text
- Word wrap top text, fixes overflow on large font sizes
- Better sizing/spacing of dialog and elements
2023-05-11 12:44:04 -07:00
QwertyChouskie
2c9e581c60
UI/UX: Fix race UX when something is unlocked
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Challenge completion status is already shown on the race results screen, changing the icon and text of the Continue button just causes confusion.
Fixes https://github.com/supertuxkart/stk-code/issues/4859
2023-05-11 12:44:04 -07:00
Semphriss
fd12829e5b
Revert "Hide the cursor during gameplay ( #4861 )" ( #4862 )
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This reverts commit 07e22b033b
.
2023-04-25 08:40:34 +08:00
Semphriss
07e22b033b
Hide the cursor during gameplay ( #4861 )
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* Hide the cursor during gameplay
The cursor will show back up whenever:
- The mouse is moved
- The game is paused
- The race finished
This is probably not the best implementation, but it's a start.
* Wrap mouse display code in PT_MAIN checker
* Moved mouse display code to updateGraphics
* Protect SDL calls with #ifndef SERVER_ONLY
---------
Co-authored-by: Semphris <semphris@protonmail.com>
2023-04-23 16:32:11 +08:00
Benau
94fa3c8a63
Remove some gcc compiler warnings
2023-04-15 11:55:15 +08:00
Benau
f9d10fe9ff
Don't pause in network game for debug dialog
2023-03-30 08:14:47 +08:00
Benau
7817e14a5a
Add pbr texture handling for vulkan engine
2023-03-19 11:35:11 +08:00
Benau
c170c69749
Load pbr textures for vulkan engine
2023-03-18 14:52:37 +08:00
Benau
12a8b1da1d
Update haiku file_manager handling code
2023-03-12 08:26:20 +08:00
Benau
5e161f663d
Clean m_ondemand_load_texture_paths after texture loaded
2023-03-04 10:26:31 +08:00
Benau
dcc7397668
Make dumpAllTextures usable in legacy video drivers
2023-03-03 22:35:58 +08:00
Benau
9eda9f7559
Add current ai count to server lobby
2023-02-21 10:41:54 +08:00
Benau
f5800ac487
Fix #4847
2023-02-06 08:06:53 +08:00
Benau
1f8ffccd97
Allow disabling gift boxes and bananas indicators by removing their textures
2023-02-02 08:01:45 +08:00
Benau
90277eebd5
Fix #4843
2023-01-28 10:01:12 +08:00
Benau
1041736750
Rename setting string as sven suggested
2023-01-23 08:21:01 +08:00
Benau
be0c83e9a8
Add getGeometryLevel to scripting engine
2023-01-22 14:47:40 +08:00
Jip Fr
d0bbf8f5f4
Make bot names start at one
2023-01-21 00:10:30 +01:00
Benau
ab3defb424
Remove draw_translucently in draw2DImage
2023-01-11 11:27:43 +08:00
Benau
a85bf04b1c
Update download assets size
2023-01-09 16:24:41 +08:00
Benau
e798c1abee
Remove rotation uniform in gl shaders
2023-01-08 08:08:35 +08:00
Benau
9dd9363ab4
Make draw2DImageCustomAlpha usable in legacy video drivers
2023-01-07 11:18:12 +08:00
Benau
65b2e2104a
Avoid leaking widgets (model view especially) when closing STK
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It crashes when vulkan validation is on if closing during kart
selection screen
2023-01-06 17:01:29 +08:00
Benau
7ecaf74dd3
Remove incorrect animation data in some b3d models, see #4829
2023-01-05 11:15:50 +08:00
Benau
8544f19b59
Fix #4834
2023-01-05 10:33:39 +08:00
Benau
93613d884e
Compile SPIR-V shaders with multiple threads
2023-01-01 10:26:38 +08:00
Benau
bed2228ac8
Remove search textfield widget in non-network tracks screen
2022-12-30 11:05:24 +08:00
QwertyChouskie
3bad8d943a
Fix capitalization of categories, fixes #4622 ( #4832 )
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- Fix capitalization of "Standard" in kart and track selection screens
- Fix both "All" and "Standard" in random GP screen
- Code style/documentation/consistency improvements
2022-12-28 01:27:55 +08:00
Benau
92a3035fb2
Fix #4830
2022-12-08 16:26:28 +08:00
Benau
ddc0b9d1ed
Add setDirtyOffset for GEVulkanDynamicSPMBuffer
2022-12-05 16:32:00 +08:00
Benau
90a22a691a
Use GEVulkanDynamicSPMBuffer on streaming buffers
2022-11-29 13:02:36 +08:00
Benau
fd579111e1
Add setNormal and setTCoords for IMeshBuffer
2022-11-27 09:07:07 +08:00
Benau
641dbcf9c0
Add support for 3-letter language code in android
2022-11-26 11:11:55 +08:00
Benau
0fbbd7bbaa
Allow using fixed laps in server with --laps option
2022-11-21 12:30:17 +08:00
Benau
257c208a1d
Use libsquish in stk-code for android
2022-11-19 16:52:08 +08:00
Benau
bc311a445e
Use libsquish for skybox texture compression
2022-11-19 16:01:54 +08:00
Benau
9e70abb631
Remove IAnimatedMeshSceneNode.h in header files
2022-11-19 13:29:21 +08:00
Benau
c8a828aa00
Remove ISceneNode.h in check_line.hpp
2022-11-19 12:33:17 +08:00
Benau
b77333749c
Remove irrlicht headers in referee.hpp
2022-11-18 10:36:13 +08:00
Benau
f522e4c72f
Remove IMesh.h in header files
2022-11-18 10:18:19 +08:00
Benau
3ecc4ccdad
Remove IFileSystem.h in file_manager.hpp
2022-11-18 09:24:31 +08:00
Benau
a688912872
Remove IrrlichtDevice.h and IVideoDriver.h in header files
2022-11-17 11:09:56 +08:00
Benau
d170f0f445
Remove irrlicht.h in remaining code if unneeded
2022-11-17 08:46:54 +08:00
Benau
6b9a34b767
Remove irrlicht.h in tracks code
2022-11-17 08:21:58 +08:00
Benau
ec76b29633
Fix android compilation
2022-11-17 08:14:41 +08:00
Benau
c4306186b1
Fix compilation
2022-11-16 21:21:33 +08:00
Benau
0a1e22451b
Remove irrlicht.h in graphics code
2022-11-16 10:54:38 +08:00
Benau
8fb52db8f2
Remove irrlicht.h in font code
2022-11-16 09:26:30 +08:00
Benau
e6111a4084
Remove irrlicht.h in glwrap.hpp
2022-11-16 09:12:08 +08:00
Benau
0cd458cff4
Add skid marks rendering for legacy video drivers
2022-11-15 12:28:33 +08:00
Benau
86391e8b8e
Add shadow rendering for legacy video drivers
2022-11-14 14:04:23 +08:00
Benau
58223928d8
Add rubber band rendering for legacy video drivers
2022-11-13 16:08:54 +08:00
Benau
013d604846
Update download assets size
2022-11-12 09:19:23 +08:00
Benau
b4fff82dc1
Add more options for frame rate
2022-11-10 11:17:23 +08:00
Benau
4e8744f047
Improve accuracy of frame rate limiter
2022-11-09 14:06:31 +08:00
Benau
4c7353a3a4
Add fullscreen desktop option for non-ge capable device
2022-11-08 12:08:27 +08:00
Benau
89337a6d11
Fix billboard text not disappearing after player disconnects
2022-11-05 09:05:13 +08:00
Benau
f79ffffc64
Hide slipstream for eliminated kart
2022-11-04 14:29:09 +08:00
Benau
0c2b81ac1f
Fix missing rotation when lto is used, see #4811
2022-11-03 11:39:25 +08:00
Benau
412f30d2c1
Fix incorrect color emoji position after resizing window
2022-10-31 13:18:54 +08:00
Denis Kim
0546c1c91a
Avoid triggering other goal lines when the goal is already scored ( #4802 )
2022-10-31 11:38:05 +08:00
Jörn Eichler
538e03c514
fix parachute powerup ( #4738 )
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only deshield karts ahead of the kart firing the parachute
2022-10-31 11:37:54 +08:00
Benau
54973d0174
Fix missing news text in main menu if loading is too fast
2022-10-31 10:39:54 +08:00
Benau
61bd2a6e70
Fix legacy device in switch homebrew
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Allow setting it from config.xml
2022-10-31 09:31:44 +08:00
Benau
cab25432c2
Update download assets size
2022-10-30 16:50:27 +08:00
Benau
d2a1144cf4
Fix possible division by zero
2022-10-27 09:16:43 +08:00
Benau
b2d1f94adc
Fix hovering ghost kart since 2696ef2
2022-10-26 12:55:03 +08:00
Benau
5beafdce8e
Fix #4808
2022-10-25 09:48:22 +08:00
Benau
683f5ece7f
Fix thunderbird traffic light in legacy video drivers
2022-10-24 13:39:01 +08:00
Benau
7109729010
Add slipstream meshes to irrlicht mesh cache
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This enables instancing of them in vulkan engine
2022-10-23 10:02:54 +08:00
Benau
243f7f7008
Add slipstream rendering for all video drivers
2022-10-20 12:42:36 +08:00
Benau
1b604666c3
Fix sky particles rendering in modern gl3 too, see #2779
2022-10-17 09:33:51 +08:00
Benau
5ecdc11ffd
Fix sky particles rendering in vulkan
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Align them with the vertical axis
2022-10-16 12:08:02 +08:00
Benau
cfb10dbb1f
Make sure sky particles always fall vertically
2022-10-15 14:31:07 +08:00
Benau
1fc460ff4e
Add flips particle rendering for vulkan
2022-10-14 10:17:58 +08:00
Benau
e5318d8ea9
Fix crash when minimizing in windows
2022-10-04 13:55:51 +08:00
Benau
82218afc40
Reset video driver in GE when vulkan creation fails
2022-09-25 09:55:32 +08:00
Benau
dd9808fd05
Fix uninitialized m_current_ai
2022-09-22 16:32:54 +08:00
Benau
e4515e7454
Add AI number detection in server screen
2022-09-22 10:46:19 +08:00
Benau
cfd7fa662b
Show a dialog and revert if device is not vulkan capable
2022-09-21 10:33:54 +08:00
Benau
4f0b9644a8
Update download assets size
2022-09-19 11:23:44 +08:00
Benau
7a1706834f
Default to opengl render for arm64 windows
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The opengl compatibility pack is pre-installed on
arm64 windows according to a user
2022-09-19 00:12:51 +08:00
Benau
dd6768911d
Build for armv7 windows
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No installer as armv7 windows has no x86 emulation
2022-09-18 23:54:44 +08:00
Benau
53351257fc
Use vertex color alpha to draw translucently
2022-09-16 11:15:36 +08:00
Benau
16173207ee
Add colorization support for gles2 driver
2022-09-15 08:30:24 +08:00
Benau
9947c87fe1
Fix #4795
2022-09-15 01:11:14 +08:00
Benau
b1fa45437f
Add dedicated skybox textures folder
2022-09-13 14:23:04 +08:00
Benau
48730d1db4
Add billboard text rendering in vulkan
2022-09-12 10:56:39 +08:00
Benau
7cc238e101
Remove friend class in GE::GESPMBuffer
2022-09-11 15:04:38 +08:00
Benau
76c39afd8b
Add colorization for vulkan
2022-09-11 11:05:33 +08:00
Benau
d3ddcd884d
Fix broken splitscreen network when no track selection screen
2022-09-11 09:16:19 +08:00
Benau
8eb8c6392e
Don't spam logging about missing rewinder
2022-09-11 00:47:34 +08:00
Benau
f1fdc98779
Always send (empty if applicable) kart data to ensure forward compatibility
2022-09-11 00:41:21 +08:00
Benau
ebd380c0bc
Allow using real addon karts in networking
2022-09-10 15:49:21 +08:00
Benau
39e3c189da
Make it possible to enable kart exhaust in legacy device
2022-09-09 10:25:33 +08:00
Benau
dcad21b830
Use uniform rendering code for particle rendering
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1. Remove pow in shader and do srgb conversion in code
2. Fix setGreen and setBlue order
3. Multiply particle color first like vertex color in the other shaders
4. Fix incorrect smoothstep
2022-09-09 09:41:32 +08:00
Benau
155b73d452
Remove unneeded pow in transparent.frag
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It's only used in 2d rendering so no srgb sampling is needed
2022-09-08 15:24:40 +08:00
Benau
efcdd79d42
Fix missing snowflake in icy soccer field
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It used to work in 1.2 because the top of the invisible wall was
not covered, which will affect height map calculation. Now we
ignore physics only objects when doing the height map calculation.
2022-09-07 13:53:08 +08:00
Benau
4207714352
Use GE::GERenderInfo to draw ghost kart and ctf flag in vulkan
2022-09-06 15:46:05 +08:00
Benau
885e08c559
Fix ghost kart missing for non-colorizable kart
2022-09-06 09:54:07 +08:00
Benau
2d0c945dd8
Move RenderInfo class to GE
2022-09-05 16:22:04 +08:00
Benau
647988ad30
Load colorization data for vulkan
2022-09-05 13:39:02 +08:00
Benau
5252c78a05
Fix crash when getActiveCamera is used after rendering scene
2022-09-05 09:54:42 +08:00
Benau
4335d95215
Preload icon materials to avoid hang when firstly insert item
2022-09-04 11:37:09 +08:00
Benau
9a7e2f6c39
Simplify m_icon_node handling in item class
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Item::handleNewMesh already creates new m_icon_node everytime
2022-09-04 11:12:07 +08:00
Benau
d93b5d3b8d
Fix hang when switching kart in selection screen for vulkan
2022-09-03 12:04:44 +08:00
Benau
1eb19e5e13
Allow changing texture compression setting without restarting stk
2022-09-02 10:04:10 +08:00
Benau
caf9fb448b
Take BPTC into account for texture compression support
2022-09-02 09:12:05 +08:00
Benau
7a5f14cb37
Don't call KartPropertiesManager::onDemandLoadKartTextures on child process
2022-09-01 16:04:47 +08:00
Benau
ad8ba4d417
Mirror UV if needed in vulkan
2022-09-01 10:54:33 +08:00
Benau
3db036d67f
Fix data race when deleting GEVulkanTexture
2022-08-31 12:36:55 +08:00