diff --git a/src/audio/sfx_manager.cpp b/src/audio/sfx_manager.cpp index f729c0f39..7973e8254 100644 --- a/src/audio/sfx_manager.cpp +++ b/src/audio/sfx_manager.cpp @@ -365,7 +365,7 @@ void* SFXManager::mainLoop(void *obj) // Wait some time to let other threads run, then queue an // update event to keep music playing. StkTime::sleep(1); - me->queue(SFX_UPDATE, (SFXBase*)NULL, 0.01f); + me->queue(SFX_UPDATE, (SFXBase*)NULL, 0.001f); } me->m_sfx_commands.lock();