diff --git a/data/shaders/sunlightshadow.frag b/data/shaders/sunlightshadow.frag index 311889ab0..194a68333 100644 --- a/data/shaders/sunlightshadow.frag +++ b/data/shaders/sunlightshadow.frag @@ -16,6 +16,7 @@ uniform mat4 ProjectionMatrix; uniform mat4 InverseViewMatrix; uniform mat4 InverseProjectionMatrix; uniform mat4 ShadowViewProjMatrixes[4]; +uniform vec2 screen; #else layout (std140) uniform MatrixesData {