From e505d9c6860f09fdeb6e3377c471afdcc83d155d Mon Sep 17 00:00:00 2001 From: Alayan <25536748+Alayan-stk-2@users.noreply.github.com> Date: Mon, 6 May 2024 23:24:43 +0200 Subject: [PATCH] Show a lower LoD level instead of having a detailled level pop up when very close - It is visually more pleasant to have a low quality model than to have a sudden popping from the high quality one appearing when already close - This also boosts performance --- src/graphics/lod_node.cpp | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/src/graphics/lod_node.cpp b/src/graphics/lod_node.cpp index 3c402fc7f..a5b837fd0 100644 --- a/src/graphics/lod_node.cpp +++ b/src/graphics/lod_node.cpp @@ -96,12 +96,19 @@ int LODNode::getLevel() m_lod_distances_updated = true; } - for (unsigned int n=0; n 8000 || (n == lod_levels - 1))) { - m_current_level = n; - return n; + m_current_level = n; + return n; } } m_current_level = -1;