From decd66ca84afa9624d79d9d1b57b4a8f3143cd7f Mon Sep 17 00:00:00 2001 From: auria Date: Sun, 18 Sep 2011 18:52:50 +0000 Subject: [PATCH] Make the thunderbird traffic light bright even if facing away from the sun git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9864 178a84e3-b1eb-0310-8ba1-8eac791a3b58 --- src/graphics/referee.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/graphics/referee.cpp b/src/graphics/referee.cpp index b5bf5f622..e38a45a0e 100644 --- a/src/graphics/referee.cpp +++ b/src/graphics/referee.cpp @@ -201,5 +201,12 @@ void Referee::selectReadySetGo(int rsg) if(m_st_traffic_buffer<0) return; video::SMaterial &m = m_scene_node->getMesh()->getMeshBuffer(m_st_traffic_buffer)->getMaterial(); m.setTexture(0, m_st_traffic_lights[rsg]); + + // disable lighting, we need to see the traffic light even if facing away + // from the sun + m.AmbientColor = video::SColor(255, 255, 255, 255); + m.DiffuseColor = video::SColor(255, 255, 255, 255); + m.EmissiveColor = video::SColor(255, 255, 255, 255); + m.SpecularColor = video::SColor(255, 255, 255, 255); } // selectReadySetGo