Fix attachment with swatter removing bomb animation rewind
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@ -285,7 +285,9 @@ void Attachment::rewindTo(BareNetworkString *buffer)
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return;
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}
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int16_t ticks_left = buffer->getUInt16();
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int16_t ticks_left = 0;
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if (new_type != ATTACH_NOTHING)
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ticks_left = buffer->getUInt16();
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// Now it is a new attachment:
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if (type == (ATTACH_BOMB | 64)) // we have previous owner information
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