From dafb628e2d2b1fb59a0e848a5b9a77c4ab97ea12 Mon Sep 17 00:00:00 2001 From: coz Date: Sun, 10 Jun 2007 01:11:06 +0000 Subject: [PATCH] Removed a few unnecesary commented out parts of the gui. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1145 178a84e3-b1eb-0310-8ba1-8eac791a3b58 --- src/gui/config_controls.cpp | 6 ------ src/gui/config_display.cpp | 6 ------ src/gui/config_sound.cpp | 6 ------ src/gui/options.cpp | 6 ------ 4 files changed, 24 deletions(-) diff --git a/src/gui/config_controls.cpp b/src/gui/config_controls.cpp index e4149c3b8..21805fc84 100644 --- a/src/gui/config_controls.cpp +++ b/src/gui/config_controls.cpp @@ -55,12 +55,6 @@ ConfigControls::~ConfigControls() void ConfigControls::update(float dt) { widgetSet -> timer(m_menu_id, dt) ; -#if 0 - // This menu can be triggered from the game, when it is paused - // so we have to check it and draw it as in pause - if(widgetSet -> get_paused()) - widgetSet -> blank() ; -#endif widgetSet -> paint(m_menu_id) ; } diff --git a/src/gui/config_display.cpp b/src/gui/config_display.cpp index 30e19ecb1..aaff5910f 100644 --- a/src/gui/config_display.cpp +++ b/src/gui/config_display.cpp @@ -60,12 +60,6 @@ ConfigDisplay::~ConfigDisplay() void ConfigDisplay::update(float dt) { widgetSet -> timer(m_menu_id, dt) ; -#if 0 - // This menu can be triggered from the game, when it is paused - // so we have to check it and draw it as in pause - if(widgetSet -> get_paused()) - widgetSet -> blank() ; -#endif widgetSet -> paint(m_menu_id) ; } diff --git a/src/gui/config_sound.cpp b/src/gui/config_sound.cpp index 5461892fe..d0d5dae04 100644 --- a/src/gui/config_sound.cpp +++ b/src/gui/config_sound.cpp @@ -67,12 +67,6 @@ ConfigSound::~ConfigSound() void ConfigSound::update(float dt) { widgetSet -> timer(m_menu_id, dt) ; -#if 0 - // This menu can be triggered from the game, when it is paused - // so we have to check it and draw it as in pause - if(widgetSet -> get_paused()) widgetSet -> blank() ; -#endif - widgetSet -> paint(m_menu_id) ; } diff --git a/src/gui/options.cpp b/src/gui/options.cpp index 9eb19de8a..3b1f68ab5 100644 --- a/src/gui/options.cpp +++ b/src/gui/options.cpp @@ -62,12 +62,6 @@ Options::~Options() void Options::update(float dt) { widgetSet -> timer(m_menu_id, dt) ; -#if 0 - // This menu can be triggered from the game, when it is paused - // so we have to check it and draw it as in pause - if(widgetSet -> get_paused()) - widgetSet -> blank() ; -#endif widgetSet -> paint(m_menu_id) ; }