From dac94fad57bcc41563b13d979ef83e2522fa6c03 Mon Sep 17 00:00:00 2001 From: Alayan-stk-2 Date: Sun, 19 Aug 2018 00:47:30 +0200 Subject: [PATCH] Changelog additions (#3377) * Remove a duplicate mention of deveee ; add Fantasmos and QwertyChouskie Fantasmos has contributed : - Illimited splitscreen multiplayer (involves also race UI improvements in local multiplayer) - Flashing bubble gum before expriation - Crash sounds changing depending on speed/direction - Better rescue - Misc fixes QwertyChouskie has contributed : - New skidding particles - Misc. fixes and improvements * Add most of the significant changes (for finished features) since 0.9.3 to the changelog * Include two more changes for the 0.9.3 version * Add a few items, clearly separate track/modelling changes Also, each new track get one line of changelog. Putting two on the same line vastly underestimate the importance of such a change. This also make it easier to mention removed/replaced tracks. The changelog should not be shortened at all costs ; rather, it should be reasonably complete and not shy from using more lines as a visual cue when appropriate. * Add kart and tracks subsection, improve changelog organization for 0.7.x versions * More sorting for 0.6.x releases * Improve info on track changes in 0.4/0.5 * Add android input improvements to the changelog * Fix typo * Remove incomplete name change info --- CHANGELOG.md | 221 ++++++++++++++++++++++++++++++++++++--------------- data/CREDITS | 4 +- 2 files changed, 157 insertions(+), 68 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index d67032a41..8b72804d2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,16 +1,35 @@ -## SuperTuxKart 0.9.4 -* Networking game for normal race, time trial, free for all, capture the flag and soccer -* Better random item distribution for various numbers of karts -* Improved powerup handling in AI -* New tracks Las Dunas Soccer by samuncle +# Changelog +This file documents notable changes to SuperTuxKart across versions since its inception. -## SuperTuxKart 0.9.3 +It should be kept in mind that some versions have a less complete changelog than others, and that this changelog do not list the details of the many small bugfixes and improvements which together make a significant part of the progress between releases. + +For similar reasons, and because some features are vastly more complex than others, attributions of main changes should not be taken as a shorcut for overall contribution. + +## Unreleased +* Networking game for normal race, time trial, free for all, capture the flag and soccer +* Better random item distribution for various numbers of karts by Alayan and hiker +* Numerous improvements to input on Android by deveee +* Unlockable SuperTux challenges in Story Mode by Alayan +* Race UI improvements (new speedometer, nitro gauge, bigger minimap) by Alayan +* Improvements to ghost replays (more data saved, live time difference, replay comparison, UI improvements, egg hunt replays) by Alayan +* Kart color customization by Benau +* Improved powerup handling in AI by Alayan +* Local multiplayer improvements by Fantasmos +* New coal skin by Alayan +* Visual improvements (new skidding particles, better rescue, bubblegum flashing before ending) +* Audio improvements (crash sound depending on speed/direction, sound cue in nitro challenges) +* Gameplay improvements (much better slipstreaming, GP points...) +* Terrain slowdown works again as intended on several tracks where it was missing +* Many bugfixes +### Tracks and modeling +#### Tracks +* Many unwanted shortcuts and exploits fixed by Auria +* Las Dunas Soccer by samuncle + +## SuperTuxKart 0.9.3 (28. October 2017) * Reduced RAM and VRAM usage, reducing load times by Auria and Benau * New mesh format optimized for space and hardware skinning * Code refactoring of both render pipeline by Benau and Elderme -* New kart Wilber and Hexley by Jymis -* New kart Kiki and updated Konqi by Benau -* New tracks Candela City, Cornfield Crossing and Las Dunas Arena by samuncle * Physics improvements and various physics bugfixes by hiker * Kart GFX improvements (exhaust and headlight) * In-game screen recording powered by libopenglrecorder @@ -19,92 +38,113 @@ * New grand prix win scene * Gamepad configuration bugfixes * 3 Strikes Battles : added spare tire karts -* Various improvements (wall driving fixes, parachutes, GP points, cannon fixes, colorization shader) +* Visual representation of the start line in all tracks +* Various improvements (starting boost effect, wall driving fixes, parachutes, GP points, help page for bananas, cannon fixes, colorization shader) +### Tracks and modeling +#### Karts +* New kart Wilber and Hexley by Jymis +* New kart Kiki and updated Konqi by Benau +#### Tracks +* All tracks drivable in reverse, with arrows pointing in the correct direction +* Candela City by samuncle (replace Shiny Suburbs) +* Cornfield Crossing by samuncle (replace Bovine Barnyard) +* New battle track Las Dunas Arena by samuncle -## SuperTuxKart 0.9.2 +## SuperTuxKart 0.9.2 (1. July 2016) * Ghost replay races by Benau * Battle mode AI by Benau * Soccer mode AI by Benau -* New icy soccer field by samuncle and Benau -* New subsea track by samuncle -* New volcano track by Ponzino * TTF font rendering by Benau +* New ruby and forest skins by Benau * Kart properties refactor by Flakebi * Scripting work under the hood * Work on the track editor by mhp * Tweak to challenges * New farm track song by 0zone0ne and Krobonil * Bugfixes +### Tracks and modeling +#### Tracks +* Antediluvian Abysses by samuncle (replace Subsea) +* Volcano Island by Ponzino +* New icy soccer field by samuncle and Benau -## SuperTuxKart 0.9.1 +## SuperTuxKart 0.9.1 (17. October 2015) * Many bug fixes * Started to use scripting in tracks * Significant audio performance improvements -* Smaller tweaks and improvements to several tracks including -** Math class -** XR591 -** Fort Magma -** Gran Paradiso -** Subsea * Tweak to challenges +### Tracks and modeling +#### Tracks * Better support for driving tracks in reverse +* Smaller tweaks and improvements to several tracks including + * Math class + * XR591 + * Fort Magma + * Gran Paradiso Island + * Subsea -## SupertTuxKart 0.9 (April 2015) +## SupertTuxKart 0.9 (24. April 2015) * Fully shader-based rendering engine -* New tracks Cocoa Temple and Gran Paradiso -* Graphical improvements to many other tracks -* New karts amanda and gavroche -* New and improved tux, adiumy, sara the wizard and the racer, xue kart * Online login which allows to: -** connect with friends and see when they are playing -** vote for addons -** collect online achievements + * connect with friends and see when they are playing + * vote for addons + * collect online achievements * Grand Prix editor, including creation of random GPs * Different kart physics - +### Tracks and modeling +#### Karts +* New karts Amanda and Gavroche by XGhost +* New and improved Tux, Adiumy, Sara the Wizard and the Racer, Xue +#### Tracks +* Cocoa Temple by samuncle (replace Amazonian Journey) +* Gran Paradiso Island by samuncle (replace The Island) +* Graphical improvements to many other tracks ## SuperTuxKart 0.8.1 (26. November 2013) -* New track STK Enterprise -* Updated track The old mines -* Updated Lighthouse track -* Updated Zen Garden track * New Soccer mode * New Egg Hunt mode -* New karts Xue and Sara -* Updated Beastie kart * Added Tutorial * Added new Supertux difficulty * New bubblegum shield weapon * New Speedometer and nitro meter * Add ability to filter addons -* Updated nitro models * Add ability to save and resume Grand Prix * Improve skid marks and nitro effects * Wiimote support - +### Tracks and modeling +#### Karts +* New karts Xue and Sara +* Updated Beastie kart +#### Tracks +* STK Enterprise by Rubberduck (replace Star Track) +* Gameplay and graphical updates to several tracks : + * The Old Mine + * Lighthouse + * Zen Garden +#### Miscellaneous +* Updated nitro models ## SuperTuxKart 0.8 (11. December 2012) * Story mode and new challenge set * Improved AI * Skidding and better collision physics * Reverse mode -* New green valley track -* New Blackhill Mansion track -* Updated XR591 track -* Updated Fort Magma track -* Updated jungle track -* Updates Sand track * Updated menus * New music - +### Tracks and modeling +#### Tracks +* Green Valley by Wolfs (replace Tux Tollway) +* Blackhill Mansion by samuncle (replace Crescent Crossing) +* Gameplay and graphical updates to several tracks : + * XR591 + * Fort Magma + * Jungle + * Sand + ## SuperTuxKart 0.7.3 (2. November 2011) -* New Zen Garden and Subsea tracks -* New Island battle arena -* New Suzanne kart * New graphical effects * New weapons 'Swatter' and 'Rubber Ball' -* Added Thunderbird as race referee * 3 Strikes Battles now displays lives as spare tires * Improved bubble gum * See progression during Grand Prix @@ -113,16 +153,28 @@ * Improved kart control at high speeds * Better placement of rescued karts * Transition track-making to blender 2.5/2.6 +### Tracks and modeling +#### Karts +* New Suzanne kart +#### Tracks +* Zen Garden by samuncle (replace Secret Garden) +* New Subsea +* New Island battle arena +#### Miscellaneous +* Added Thunderbird as race referee ## SuperTuxKart 0.7.2 (15. July 2011) * Added in-game addon manager * Fixed major memory leaks -* New Snow Peak track by Samuncle -* Improved star track UFO by Rudy -* New Beastie kart. * Show when you get a highscore * Improve gamepad configuration under Windows (add ability to tell gamepads apart) * Various other tweaks done and glitches fixed +### Tracks and modeling +#### Karts +* New Beastie kart. +#### Tracks +* Improved Snow Peak by samuncle +* Improved Star Track UFO by Rudy ## SuperTuxKart 0.7.1b (21. April 2011) * Fix circular dependency in challenges @@ -130,8 +182,6 @@ ## SuperTuxKart 0.7.1 (15. April 2011) * Particle (smoke, splash, fire) and weather effects -* New Fort Magma by Samuncle, new Shiny Suburbs track by Horace -* New Beagle kart by wolterh * Added internet news * Support for live language switch * Added optional minimal race UI @@ -146,6 +196,12 @@ * Fixed character names that contain non-ASCII characters * Full RTL (right to left) support * Various other tweaks done and glitches fixed +### Tracks and modeling +#### Karts +* New Beagle kart by wolterh +#### Tracks +* New Fort Magma by samuncle +* New Shiny Suburbs by Horace ## SuperTuxKart 0.7 (December 2010) Too many to list them all. Main points: @@ -158,8 +214,12 @@ Too many to list them all. Main points: * Other improvements - Allowed alternative ways/shortcuts in tracks - New item 'switch' -* New art: - - New tracks farm, hacienda, scotland, secret garden +### Tracks and modeling +#### Tracks +- Farm +- Hacienda by samuncle (replace Beach) +- Scotland by Canis Lupus +- Secret Garden ## SuperTuxKart 0.6.2a (October 2009) * Bugfix: STK would crash while trying to save the config file @@ -179,7 +239,7 @@ Too many to list them all. Main points: * Bugfix: battle mode would not display track groups. ## SuperTuxKart 0.6.1 (February 2009) -* Added new kart ("Puffy"), new battle map ("Cave"), and new music for Snow Mountain. +* New music for Snow Mountain. * Fixed bug in track selection screen that could cause a crash when track groups were used. * Fixed crash in character selection that could happen if an old user config file existed. * Fixed incorrect rescues in Fort Magma. @@ -187,15 +247,19 @@ Too many to list them all. Main points: * A plunger in the face is now removed when restarting. * Added slow-down for karts driving backwards. * Somewhat reduced 'shaking' of AI driven karts. +### Tracks and modeling +#### Karts +- New Puffy kart +#### Tracks +- New Cave battle map + ## SuperTuxKart 0.6 (January 2009) * New improved physics and kart handling * Added sharp turns and nitro speed boost (replacing wheelies and jump) * Totally rewrote powerups (plunger, bowling ball, cake, bubblegum) and new look for bananas -* New and improved tracks : skyline, snow mountain, race track, space track, old mine, XR591 * New game mode : 3-Strikes Battle * Major improvements to AI -* New/improved karts (and removed some old ones) : wilber, eviltux, hexley * Improved user interface * Karts now have a visible suspension effect * Fully positional audio with OpenAL @@ -210,9 +274,23 @@ Too many to list them all. Main points: * Bug fixes and code refactor/cleanup/documentation - Fixed 'joystick locks' (kart would turn even if the joystick is in neutral), thanks to Samjam for the patch. + +### Tracks and modeling +#### Karts +* Improved Wilber +* Eviltux +* Hexley +* Some old karts have been removed +#### Tracks +* Skyline +* Snow Mountain +* Race track +* Old Mine +* XR591 +* Improved track : + * Star track ## SuperTuxKart 0.5 (May 2008) -* Six new tracks and one improved track: Fort Magma, SnowTux Peak, Amazonian Journey, City, Canyon, Crescent Crossing and StarTrack * Complete Challenges to unlock game modes, new tracks and a skidding preview * New Follow the Leader game mode * New Grand Prix @@ -223,18 +301,29 @@ Too many to list them all. Main points: * Many Bugfixes including: - a memory leak fix (Charlie Head) - an AI crash fix (Chris Morris) - + +### Tracks and modeling +#### Tracks +* SnowTux Peak +* Amazonian Journey +* City +* Canyon +* BSODs Battlements renamed to Fort Magma +* Improved Crescent Crossing, Fort Magma, and Star Track ## SuperTuxKart 0.4 (February 2008) * New physics handling using the bullet physics engine -* New kart: wilber -* Improved 'Shifting Sands' and 'Lighthouse' tracks * Improved AI * New GUI handling, including resolution switching GUI * Improved input handling * Jump and look-back featue * Additional music and main theme +### Tracks and modeling +#### Karts +* New kart: wilber +#### Tracks +* Improved 'Shifting Sands' and 'Lighthouse' ## SuperTuxKart 0.3 (May 2007) * Highscore lists @@ -266,7 +355,7 @@ Too many to list them all. Main points: - Fixed keyboard keys unable to work on the first key press bug - And others -##SuperTuxKart 0.2 (22. Sep 2006) +## SuperTuxKart 0.2 (22. Sep 2006) * Significant performance improvement by using display lists * Improved AI * Support for different grand prixs @@ -284,7 +373,7 @@ Too many to list them all. Main points: * Added help and about screens, added credits to track designer * Items were added to all tracks -##SuperTuxKart 0.1 (04. May 2006) (not officially released) +## SuperTuxKart 0.1 (04. May 2006) (not officially released) * Significant speedup by using a new HOT and collision algorithm --> all tracks are now playable * Removed all SDL dependencies, only plib is needed * Single and multi-window menu can be used @@ -292,7 +381,7 @@ Too many to list them all. Main points: * Some bug fixes and small improvements * Added profile option to support automatic profiling -##SuperTuxKart 0.0.0 (22. Dec 2004) +## SuperTuxKart 0.0.0 (22. Dec 2004) * new tracks * new characters and karts * new user-interface diff --git a/data/CREDITS b/data/CREDITS index eb0c05a7c..3b4c83022 100644 --- a/data/CREDITS +++ b/data/CREDITS @@ -64,7 +64,6 @@ Add-ons website = Additional Programming = Main Contributors -- Dawid Gan (deveee) : general improvements and many many bugfixes - Marc Coll : Grand Prix editor - Flakebi - Konstin @@ -91,7 +90,8 @@ Bug fixes & misc contributions - Stephen Dunn (Work on audio) - Patrick Ammann - Ward Muylaert - +- Fantasmos +- QwertyChouskie = Visual art =