From cb8f9ecf430638bb844c51c0fd7a95121d215544 Mon Sep 17 00:00:00 2001 From: samuncle Date: Sat, 9 Mar 2019 00:41:59 +0100 Subject: [PATCH] Minor changes --- data/shaders/IBL.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/shaders/IBL.frag b/data/shaders/IBL.frag index 7a074a8f8..2f64e86f5 100644 --- a/data/shaders/IBL.frag +++ b/data/shaders/IBL.frag @@ -134,7 +134,7 @@ void main(void) float dDepth; float minRayStep = 100.0f; // Fallback - vec3 fallback = .25 * SpecularIBL(normal, eyedir, 1.); + vec3 fallback = .25 * SpecularIBL(normal, eyedir, specval); vec3 outColor = RayCast(reflected * max(minRayStep, -View_Pos.z), hitPos, dDepth, dtex, fallback); // float lodval = 7. * (1 - specval);