diff --git a/src/tracks/track.cpp b/src/tracks/track.cpp index 70d8bade9..036c3c4c4 100644 --- a/src/tracks/track.cpp +++ b/src/tracks/track.cpp @@ -403,7 +403,6 @@ void Track::convertTrackToBullet(scene::ISceneNode *node) // overwrite the elements on the diagonal, making any rotation incorrect. mat_scale.setScale(scale); mat *= mat_scale; - printf("track mbc for %s %d\n", node->getName(), mesh->getMeshBufferCount()); for(unsigned int i=0; igetMeshBufferCount(); i++) { scene::IMeshBuffer *mb = mesh->getMeshBuffer(i); // FIXME: take translation/rotation into account