diff --git a/src/graphics/abstract_renderer.cpp b/src/graphics/abstract_renderer.cpp index e04fa848b..c1dfc97df 100644 --- a/src/graphics/abstract_renderer.cpp +++ b/src/graphics/abstract_renderer.cpp @@ -194,11 +194,7 @@ void AbstractRenderer::drawJoint(bool drawline, bool drawname, } } //drawJoint - -AbstractRenderer::AbstractRenderer() -{ - m_rtts = NULL; -} + diff --git a/src/graphics/abstract_renderer.hpp b/src/graphics/abstract_renderer.hpp index 96131ec94..775c4d87c 100644 --- a/src/graphics/abstract_renderer.hpp +++ b/src/graphics/abstract_renderer.hpp @@ -48,7 +48,6 @@ protected: public: - AbstractRenderer(); virtual ~AbstractRenderer(){} RTT* getRTT() { return m_rtts;} //FIXME: remove this diff --git a/src/graphics/fixed_pipeline_renderer.cpp b/src/graphics/fixed_pipeline_renderer.cpp index a62953998..317766dc0 100644 --- a/src/graphics/fixed_pipeline_renderer.cpp +++ b/src/graphics/fixed_pipeline_renderer.cpp @@ -24,9 +24,6 @@ #include "utils/profiler.hpp" - -FixedPipelineRenderer::FixedPipelineRenderer(): AbstractRenderer() {} - void FixedPipelineRenderer::onLoadWorld() { diff --git a/src/graphics/fixed_pipeline_renderer.hpp b/src/graphics/fixed_pipeline_renderer.hpp index b96172f35..b93998280 100644 --- a/src/graphics/fixed_pipeline_renderer.hpp +++ b/src/graphics/fixed_pipeline_renderer.hpp @@ -23,7 +23,6 @@ class FixedPipelineRenderer: public AbstractRenderer { public: - FixedPipelineRenderer(); void onLoadWorld() ; void onUnloadWorld(); diff --git a/src/graphics/rtts.hpp b/src/graphics/rtts.hpp index c3d860b67..0b55d5e15 100644 --- a/src/graphics/rtts.hpp +++ b/src/graphics/rtts.hpp @@ -20,6 +20,7 @@ #include "utils/ptr_vector.hpp" #include "utils/leak_check.hpp" +#include class FrameBuffer; diff --git a/src/graphics/shader_based_renderer.cpp b/src/graphics/shader_based_renderer.cpp index 6bf45a631..cd64f85db 100644 --- a/src/graphics/shader_based_renderer.cpp +++ b/src/graphics/shader_based_renderer.cpp @@ -578,8 +578,9 @@ void ShaderBasedRenderer::renderPostProcessing(Camera * const camera) } -ShaderBasedRenderer::ShaderBasedRenderer():AbstractRenderer() -{ +ShaderBasedRenderer::ShaderBasedRenderer() +{ + m_rtts = NULL; m_skybox = NULL; m_spherical_harmonics = new SphericalHarmonics(irr_driver->getAmbientLight().toSColor()); m_nb_static_glowing = 0;