diff --git a/src/input/device_manager.cpp b/src/input/device_manager.cpp index 2a6ea8ef7..39517588c 100644 --- a/src/input/device_manager.cpp +++ b/src/input/device_manager.cpp @@ -99,7 +99,7 @@ bool DeviceManager::mapInputToPlayerAndAction( Input::InputType type, int id0, i } else if(type == Input::IT_STICKBUTTON || type == Input::IT_STICKMOTION) { - std::cout << "stick motion, ID=" < 0) m_prevAxisDirections[id] = Input::AD_POSITIVE; else if(value < 0) m_prevAxisDirections[id] = Input::AD_NEGATIVE; - std::cout << "For jpenguin (c)\n"; - // check if within deadzone if(value > -m_deadzone && value < m_deadzone) { @@ -342,9 +330,7 @@ bool GamePadDevice::hasBinding(Input::InputType type, const int id, const int va return false; } - - std::cout << "For jpenguin (d)\n"; - + // find corresponding action and return it for(int n=0; n