diff --git a/src/graphics/material.cpp b/src/graphics/material.cpp index 059de9e44..f7b87aea9 100644 --- a/src/graphics/material.cpp +++ b/src/graphics/material.cpp @@ -1000,7 +1000,7 @@ void Material::setMaterialProperties(video::SMaterial *m, scene::IMeshBuffer* m // EMT_TRANSPARENT_ALPHA_CHANNEL does include vertex color alpha into // account, which messes up fading in/out effects. So we use the more - // customizable EMT_ONETEXTURE_BLEND instead + // customizable EMT_ONETEXTURE_BLEND instead. m->MaterialType = video::EMT_ONETEXTURE_BLEND ; m->MaterialTypeParam = pack_textureBlendFunc(video::EBF_SRC_ALPHA,