diff --git a/src/gui/race_gui.cpp b/src/gui/race_gui.cpp index 8dc64a92b..c4f2935f4 100644 --- a/src/gui/race_gui.cpp +++ b/src/gui/race_gui.cpp @@ -463,7 +463,7 @@ void RaceGUI::drawPowerupIcons ( Kart* player_kart, int offset_x, void RaceGUI::drawEnergyMeter ( Kart *player_kart, int offset_x, int offset_y, float ratio_x, float ratio_y ) { - float state = (float)(player_kart->getEnergy()) / + float state = (float)(player_kart->getNumItems()) / MAX_ITEMS_COLLECTED; int x = (int)((user_config->m_width-24) * ratio_x) + offset_x; int y = (int)(250 * ratio_y) + offset_y; diff --git a/src/karts/kart.cpp b/src/karts/kart.cpp index 2be57d2fd..ae79293e1 100644 --- a/src/karts/kart.cpp +++ b/src/karts/kart.cpp @@ -565,15 +565,6 @@ void Kart::update(float dt) // track again) if (material->isReset() && isOnGround()) forceRescue(); else if(material->isZipper() && isOnGround()) handleZipper(); - else if(user_config->m_skidding) // set friction otherwise if it's enabled - { - for(int i=0; igetNumWheels(); i++) - { - // terrain dependent friction - m_vehicle->getWheelInfo(i).m_frictionSlip = - getFrictionSlip() * material->getFriction(); - } // for im_skidding = true; - } - else - { - m_difficulty = diff; - user_config->m_skidding = false; - } + m_difficulty = diff; } // setDifficulty //-----------------------------------------------------------------------------