diff --git a/src/states_screens/race_result_gui.cpp b/src/states_screens/race_result_gui.cpp index 7a2c4fb00..bf22b9fc6 100644 --- a/src/states_screens/race_result_gui.cpp +++ b/src/states_screens/race_result_gui.cpp @@ -2307,11 +2307,12 @@ void RaceResultGUI::displayBenchmarkSummary() // Draw the results core::dimension2du rect = font->getDimension(title_text.c_str()); current_y += rect.Height; + int info_y = current_y; current_x /= 2; font = GUIEngine::getFont(); rect = font->getDimension(title_text.c_str()); - core::stringw info_text[5]; + core::stringw info_text[8]; core::stringw value = StringUtils::toWString( StringUtils::timeToString(float(profiler.getTotalFrametime())/1000000.0f, 2, true)); info_text[0] = _("Test duration: %s", value); @@ -2320,7 +2321,7 @@ void RaceResultGUI::displayBenchmarkSummary() value = StringUtils::toWString(profiler.getFPSMetricsLow()); info_text[2] = _("Steady FPS: %s", value); value = StringUtils::toWString(profiler.getFPSMetricsMid()); - info_text[3] = _("Mostly Stable FPS: %s", value); // TODO - better name + info_text[3] = _("Mostly Steady FPS: %s", value); // TODO - better name value = StringUtils::toWString(profiler.getFPSMetricsHigh()); info_text[4] = _("Typical FPS: %s", value); @@ -2330,10 +2331,35 @@ void RaceResultGUI::displayBenchmarkSummary() font->draw(info_text[i].c_str(), pos, white_color, true, false); current_y += (5 * rect.Height) / 4; } - // TODO : Draw info on the settings - // * resolution - // * Render scale - // * graphics settings + + // Draw info on the graphical settings + current_y = info_y; + current_x *= 3; + + value = StringUtils::toWString(UserConfigParams::m_real_width); + info_text[0] = _("Horizontal resolution: %s", value); + value = StringUtils::toWString(UserConfigParams::m_real_height); + info_text[1] = _("Vertical resolution: %s", value); + info_text[2] = UserConfigParams::m_dynamic_lights ? _("Dynamic lighting: ON") + : _("Dynamic lighting: OFF"); + value = StringUtils::toWString(UserConfigParams::m_dynamic_lights ? + UserConfigParams::m_scale_rtts_factor * 100 : 100); + info_text[3] = _("Render resolution: %s%%", value); + info_text[4] = UserConfigParams::m_mlaa ? _("Anti-aliasing: ON") + : _("Anti-aliasing : OFF"); + info_text[5] = UserConfigParams::m_degraded_IBL ? _("Image-based lighting: OFF") + : _("Image-based lighting: ON"); + info_text[6] = UserConfigParams::m_ssao ? _("Ambient occlusion: ON") + : _("Ambient occlusion: OFF"); + value = StringUtils::toWString(UserConfigParams::m_shadows_resolution); + info_text[7] = _("Shadow resolution: %s", value); + + for (int i=0; i<8; i++) + { + pos = core::rect(current_x, current_y, current_x, current_y); + font->draw(info_text[i].c_str(), pos, white_color, true, false); + current_y += (5 * rect.Height) / 4; + } #endif } // displayBenchmarkSummary