From 9ac57c3919fa6f5c87cbec288e03f81c160c0e1c Mon Sep 17 00:00:00 2001 From: Vincent Lejeune Date: Sun, 27 Apr 2014 18:04:39 +0200 Subject: [PATCH] Tigher fit of light extent --- data/shaders/pointlight.vert | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/shaders/pointlight.vert b/data/shaders/pointlight.vert index 1831d4559..dc854fd38 100644 --- a/data/shaders/pointlight.vert +++ b/data/shaders/pointlight.vert @@ -16,7 +16,7 @@ const float zNear = 1.; void main(void) { // Beyond that value, light is too attenuated - float r = 500 * Energy; + float r = 100 * Energy; center = Position; energy = Energy; vec4 Center = ViewMatrix * vec4(Position, 1.);