From 8d4df874296e5a5217b49c83bb0f6e4271744cc6 Mon Sep 17 00:00:00 2001 From: mbjornstk Date: Tue, 27 Apr 2010 23:11:40 +0000 Subject: [PATCH] Make engine sound acute if no wheel load (flying). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5296 178a84e3-b1eb-0310-8ba1-8eac791a3b58 --- src/karts/kart.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/karts/kart.cpp b/src/karts/kart.cpp index 472d76a78..eb6946935 100644 --- a/src/karts/kart.cpp +++ b/src/karts/kart.cpp @@ -1221,7 +1221,14 @@ void Kart::updatePhysics(float dt) // when going faster, use higher pitch for engine if(m_engine_sound && sfx_manager->sfxAllowed()) { - m_engine_sound->speed(0.6f + (float)(m_speed / max_speed)*0.7f); + if(isOnGround()) + { + m_engine_sound->speed(0.6f + (float)(m_speed / max_speed)*0.7f); + } + else + { + m_engine_sound->speed(1.4f); + } m_engine_sound->position(getXYZ()); } #ifdef XX