From 8bd89ae20eb647be2eacaca1c7403d362817e0dc Mon Sep 17 00:00:00 2001 From: auria Date: Mon, 1 Jul 2013 22:53:57 +0000 Subject: [PATCH] Apply other part of patch by Lilian Gimenez to increase irrlicht number of axes. Some controlls have triggers and other stuff that gets reported as axes since they are analogic, and thus irlricht's limit of 6 is insufficient for these controllers git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13055 178a84e3-b1eb-0310-8ba1-8eac791a3b58 --- lib/irrlicht/include/IEventReceiver.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/irrlicht/include/IEventReceiver.h b/lib/irrlicht/include/IEventReceiver.h index 419ded761..3ca8b16ab 100644 --- a/lib/irrlicht/include/IEventReceiver.h +++ b/lib/irrlicht/include/IEventReceiver.h @@ -351,7 +351,7 @@ struct SEvent AXIS_R, // e.g. rudder, or analog 2 stick 2 top to bottom AXIS_U, AXIS_V, - NUMBER_OF_AXES + NUMBER_OF_AXES = 32 }; /** A bitmap of button states. You can use IsButtonPressed() to