diff --git a/lib/irrlicht/include/IEventReceiver.h b/lib/irrlicht/include/IEventReceiver.h index 419ded761..3ca8b16ab 100644 --- a/lib/irrlicht/include/IEventReceiver.h +++ b/lib/irrlicht/include/IEventReceiver.h @@ -351,7 +351,7 @@ struct SEvent AXIS_R, // e.g. rudder, or analog 2 stick 2 top to bottom AXIS_U, AXIS_V, - NUMBER_OF_AXES + NUMBER_OF_AXES = 32 }; /** A bitmap of button states. You can use IsButtonPressed() to