diff --git a/src/states_screens/race_gui.cpp b/src/states_screens/race_gui.cpp index ecee4a0d5..0e3e6c476 100644 --- a/src/states_screens/race_gui.cpp +++ b/src/states_screens/race_gui.cpp @@ -102,7 +102,7 @@ RaceGUI::RaceGUI() // Originally m_map_height was 100, and we take 480 as minimum res float scaling = irr_driver->getFrameSize().Height / 480.0f; - const float map_size = 180.0f * map_size_splitscreen; + const float map_size = stk_config->m_minimap_size * map_size_splitscreen; const float top_margin = 3.5f * m_font_height; if (UserConfigParams::m_multitouch_enabled && @@ -125,8 +125,8 @@ RaceGUI::RaceGUI() // Marker texture has to be power-of-two for (old) OpenGL compliance //m_marker_rendered_size = 2 << ((int) ceil(1.0 + log(32.0 * scaling))); - m_minimap_ai_size = (int)( 14.0f * scaling); - m_minimap_player_size = (int)( 16.0f * scaling); + m_minimap_ai_size = (int)( stk_config->m_minimap_ai_icon * scaling); + m_minimap_player_size = (int)( stk_config->m_minimap_player_icon * scaling); m_map_width = (int)(map_size * scaling); m_map_height = (int)(map_size * scaling); m_map_left = (int)( 10.0f * scaling);