diff --git a/src/graphics/shader.cpp b/src/graphics/shader.cpp index 6132a49c8..4d67fd047 100644 --- a/src/graphics/shader.cpp +++ b/src/graphics/shader.cpp @@ -65,11 +65,6 @@ GLuint ShaderBase::loadShader(const std::string &file, unsigned type) std::ostringstream code; code << "#version " << CVS->getGLSLVersion()<<"\n"; - - //shader compilation fails with some drivers if there is no precision qualifier - if (type == GL_FRAGMENT_SHADER) - code << "precision mediump float;\n"; - if (CVS->isAMDVertexShaderLayerUsable()) code << "#extension GL_AMD_vertex_shader_layer : enable\n"; if (CVS->isAZDOEnabled())