Use dedicated function to handle sky textures

This commit is contained in:
Benau
2021-04-14 09:34:59 +08:00
parent c5bbefd476
commit 7496609bfa
18 changed files with 230 additions and 100 deletions

View File

@@ -141,7 +141,8 @@ include $(CLEAR_VARS)
LOCAL_MODULE := graphics_engine
LOCAL_PATH := .
LOCAL_CPP_FEATURES += rtti
LOCAL_SRC_FILES := $(wildcard ../lib/graphics_engine/src/*.c)
LOCAL_SRC_FILES := $(wildcard ../lib/graphics_engine/src/*.c) \
$(wildcard ../lib/graphics_engine/src/*.cpp)
LOCAL_CFLAGS := -I../lib/graphics_engine/include
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)