diff --git a/CMakeLists.txt b/CMakeLists.txt index 8bbcd3163..ad3cbf8b1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -21,8 +21,9 @@ endif() option(SERVER_ONLY "Create a server only (i.e. no graphics or sound)" OFF) option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON) option(USE_SYSTEM_ANGELSCRIPT "Use system angelscript instead of built-in angelscript. If you enable this option, make sure to use a compatible version." OFF) -option(USE_SYSTEM_ENET "Use system ENET instead of the built-in version, when available." ON) +option(USE_SYSTEM_ENET "Use system ENet instead of the built-in version, when available." ON) option(USE_SYSTEM_GLEW "Use system GLEW instead of the built-in version, when available." ON) +option(USE_SYSTEM_WIIUSE "Use system WiiUse instead of the built-in version, when available." OFF) option(USE_CRYPTO_OPENSSL "Use OpenSSL instead of Nettle for cryptography in STK." OFF) CMAKE_DEPENDENT_OPTION(BUILD_RECORDER "Build opengl recorder" ON @@ -266,10 +267,21 @@ include_directories("${PROJECT_SOURCE_DIR}/lib/irrlicht/include") # (at least on VS) irrlicht will find wiiuse io.h file because # of the added include directory. if(USE_WIIUSE) - if(WIIUSE_BUILD) - add_subdirectory("${PROJECT_SOURCE_DIR}/lib/wiiuse") + # Find system WiiUse library or build it if missing + if((UNIX AND NOT APPLE) AND USE_SYSTEM_WIIUSE) + find_package(WiiUse) + endif() + + if(WIIUSE_FOUND) + include_directories(${WIIUSE_INCLUDE_DIR}) + else() + # Fallback to built-in version + if(WIIUSE_BUILD) + add_subdirectory("${PROJECT_SOURCE_DIR}/lib/wiiuse") + endif() + include_directories("${PROJECT_SOURCE_DIR}/lib/wiiuse/src") + set(WIIUSE_LIBRARIES "wiiuse bluetooth") endif() - include_directories("${PROJECT_SOURCE_DIR}/lib/wiiuse/src") endif() # Set include paths @@ -566,7 +578,7 @@ if(USE_WIIUSE) target_link_libraries(supertuxkart ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib/wiiuse.lib) endif() else() - target_link_libraries(supertuxkart wiiuse bluetooth) + target_link_libraries(supertuxkart ${WIIUSE_LIBRARIES}) endif() add_definitions(-DENABLE_WIIUSE) diff --git a/cmake/FindWiiUse.cmake b/cmake/FindWiiUse.cmake new file mode 100644 index 000000000..2657cbb60 --- /dev/null +++ b/cmake/FindWiiUse.cmake @@ -0,0 +1,99 @@ +# - try to find WiiUse library +# +# Cache Variables: (probably not for direct use in your scripts) +# WIIUSE_INCLUDE_DIR +# WIIUSE_LIBRARY +# +# Non-cache variables you might use in your CMakeLists.txt: +# WIIUSE_FOUND +# WIIUSE_INCLUDE_DIRS +# WIIUSE_LIBRARIES +# WIIUSE_RUNTIME_LIBRARIES - aka the dll for installing +# WIIUSE_RUNTIME_LIBRARY_DIRS +# +# Requires these CMake modules: +# FindPackageHandleStandardArgs (known included with CMake >=2.6.2) +# +# Original Author: +# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net> +# http://academic.cleardefinition.com +# Iowa State University HCI Graduate Program/VRAC +# +# Copyright Iowa State University 2009-2010. +# Distributed under the Boost Software License, Version 1.0. +# (See accompanying file LICENSE_1_0.txt or copy at +# http://www.boost.org/LICENSE_1_0.txt) + +set(WIIUSE_ROOT_DIR + "${WIIUSE_ROOT_DIR}" + CACHE + PATH + "Directory to search for WiiUse") + +if(CMAKE_SIZEOF_VOID_P MATCHES "8") + set(_LIBSUFFIXES /lib64 /lib) +else() + set(_LIBSUFFIXES /lib) +endif() + +find_library(WIIUSE_LIBRARY + NAMES + wiiuse + PATHS + "${WIIUSE_ROOT_DIR}" + PATH_SUFFIXES + "${_LIBSUFFIXES}") + +get_filename_component(_libdir "${WIIUSE_LIBRARY}" PATH) + +find_path(WIIUSE_INCLUDE_DIR + NAMES + wiiuse.h + HINTS + "${_libdir}" + "${_libdir}/.." + PATHS + "${WIIUSE_ROOT_DIR}" + PATH_SUFFIXES + include/) + +set(_deps_check) +if(WIN32) + find_file(WIIUSE_RUNTIME_LIBRARY + NAMES + wiiuse.dll + HINTS + "${_libdir}" + "${_libdir}/.." + PATH_SUFFIXES + bin) + + set(WIIUSE_RUNTIME_LIBRARIES "${WIIUSE_RUNTIME_LIBRARY}") + get_filename_component(WIIUSE_RUNTIME_LIBRARY_DIRS + "${WIIUSE_RUNTIME_LIBRARY}" + PATH) + list(APPEND _deps_check WIIUSE_RUNTIME_LIBRARY) +else() + set(WIIUSE_RUNTIME_LIBRARY "${WIIUSE_LIBRARY}") + set(WIIUSE_RUNTIME_LIBRARIES "${WIIUSE_RUNTIME_LIBRARY}") + get_filename_component(WIIUSE_RUNTIME_LIBRARY_DIRS + "${WIIUSE_LIBRARY}" + PATH) +endif() + +include(FindPackageHandleStandardArgs) +find_package_handle_standard_args(WiiUse + DEFAULT_MSG + WIIUSE_LIBRARY + WIIUSE_INCLUDE_DIR + ${_deps_check}) + +if(WIIUSE_FOUND) + set(WIIUSE_LIBRARIES "${WIIUSE_LIBRARY}") + set(WIIUSE_INCLUDE_DIRS "${WIIUSE_INCLUDE_DIR}") + mark_as_advanced(WIIUSE_ROOT_DIR) +endif() + +mark_as_advanced(WIIUSE_INCLUDE_DIR + WIIUSE_LIBRARY + WIIUSE_RUNTIME_LIBRARY)