Remove all kill functions for shader reloading after all shaders

have been deleted.
This commit is contained in:
hiker 2015-05-30 12:37:39 +10:00
parent 642216da83
commit 51fb693455

View File

@ -209,6 +209,7 @@ void ShaderBase::updateShaders()
{ {
m_all_kill_functions[i](); m_all_kill_functions[i]();
} }
m_all_kill_functions.clear();
} // updateShaders } // updateShaders
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------