diff --git a/CMakeLists.txt b/CMakeLists.txt index e67e802be..2d02a92bd 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -16,7 +16,6 @@ if (NOT CMAKE_BUILD_TYPE) endif() option(USE_WIIUSE "Support for wiimote input devices" ON) -option(USE_FREETYPE "Use Freetype to render text" ON) option(USE_FRIBIDI "Support for right-to-left languages" ON) option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON) option(USE_SYSTEM_ANGELSCRIPT "Use system angelscript instead of built-in angelscript. If you enable this option, make sure to use a compatible version." OFF) @@ -166,14 +165,12 @@ else() endif() # Freetype -if(USE_FREETYPE) - find_package(Freetype) - if(FREETYPE_FOUND) - include_directories(${FREETYPE_INCLUDE_DIRS}) - else() - message(FATAL_ERROR "Freetype not found. " - "Either install freetype or disable freetype rendering support with -DUSE_FREETYPE=0 ") - endif() +find_package(Freetype) +if(FREETYPE_FOUND) + include_directories(${FREETYPE_INCLUDE_DIRS}) +else() + message(FATAL_ERROR "Freetype not found. " + "Freetype is required to display characters in SuperTuxKart. ") endif() # Fribidi @@ -351,7 +348,7 @@ target_link_libraries(supertuxkart ${OGGVORBIS_LIBRARIES} ${OPENAL_LIBRARY} ${OPENGL_LIBRARIES} - ${FREETPYE_LIBRARIES} + ${FREETYPE_LIBRARIES} ) if(UNIX AND NOT APPLE) @@ -381,11 +378,6 @@ if(USE_FRIBIDI) add_definitions(-DENABLE_BIDI) endif() -if(USE_FREETYPE) - target_link_libraries(supertuxkart ${FREETYPE_LIBRARIES}) - add_definitions(-DENABLE_FREETYPE) -endif() - # Wiiuse # ------ if(USE_WIIUSE) diff --git a/cmake/FindFreetype.cmake b/cmake/FindFreetype.cmake index 279b646e5..7d27a2102 100644 --- a/cmake/FindFreetype.cmake +++ b/cmake/FindFreetype.cmake @@ -11,15 +11,15 @@ if(WIN32) find_path(FREETYPE_INCLUDE_DIRS NAMES freetype/freetype.h PATHS "${PROJECT_SOURCE_DIR}/dependencies/include") - find_library(FREETPYE_LIBRARY NAMES freetype PATHS "${PROJECT_SOURCE_DIR}/dependencies/lib") + find_library(FREETYPE_LIBRARY NAMES freetype PATHS "${PROJECT_SOURCE_DIR}/dependencies/lib") set(FREETYPE_FOUND 1) - set(FREETPYE_LIBRARIES ${FREETPYE_LIBRARY}) + set(FREETYPE_LIBRARIES ${FREETYPE_LIBRARY}) elseif(APPLE) find_path(FREETYPE_INCLUDE_DIRS NAMES freetype/freetype.h PATHS "/Library/Frameworks/FreeType.Framework/Versions/2.4/unix/include") - find_library(FREETPYE_LIBRARY NAMES freetype PATHS "/Library/Frameworks/FreeType.Framework/Versions/2.4/") + find_library(FREETYPE_LIBRARY NAMES freetype PATHS "/Library/Frameworks/FreeType.Framework/Versions/2.4/") include_directories(/Library/Frameworks/FreeType.Framework/Versions/2.4/unix/include) set(FREETYPE_FOUND 1) - set(FREETPYE_LIBRARIES ${FREETPYE_LIBRARY}) + set(FREETYPE_LIBRARIES ${FREETYPE_LIBRARY}) elseif(UNIX) include(FindPkgConfig) pkg_check_modules(FREETYPE freetype2) diff --git a/data/gui/challenges.stkgui b/data/gui/challenges.stkgui deleted file mode 100644 index 76fb5c19f..000000000 --- a/data/gui/challenges.stkgui +++ /dev/null @@ -1,20 +0,0 @@ - - - - -
- -
- - - - - - - - - - -
-
diff --git a/data/gui/enter_player_name_dialog.stkgui b/data/gui/enter_player_name_dialog.stkgui deleted file mode 100644 index 45176b442..000000000 --- a/data/gui/enter_player_name_dialog.stkgui +++ /dev/null @@ -1,21 +0,0 @@ - - -
- -
-
diff --git a/data/shaders/lightning.frag b/data/shaders/lightning.frag new file mode 100644 index 000000000..66f68a51e --- /dev/null +++ b/data/shaders/lightning.frag @@ -0,0 +1,7 @@ +uniform vec3 intensity; +out vec4 FragColor; + +void main() +{ + FragColor = vec4(intensity, 1.0f); +} diff --git a/src/graphics/post_processing.cpp b/src/graphics/post_processing.cpp index 6cdf969f6..6a3d0bdde 100644 --- a/src/graphics/post_processing.cpp +++ b/src/graphics/post_processing.cpp @@ -818,6 +818,24 @@ public: } // render }; // SunLightShader +// ============================================================================ +class LightningShader : public TextureShader +{ +public: + LightningShader() + { + loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", + GL_FRAGMENT_SHADER, "lightning.frag"); + assignUniforms("intensity"); + } // LightningShader + // ------------------------------------------------------------------------ + void render(core::vector3df intensity) + { + drawFullScreenEffect(intensity); + } // render +}; // LightningShader + // ============================================================================ PostProcessing::PostProcessing(IVideoDriver* video_driver) @@ -1408,6 +1426,18 @@ void PostProcessing::applyMLAA() glDisable(GL_STENCIL_TEST); } // applyMLAA +// ---------------------------------------------------------------------------- +void PostProcessing::renderLightning(core::vector3df intensity) +{ + glEnable(GL_BLEND); + glBlendFunc(GL_ONE, GL_ONE); + glBlendEquation(GL_FUNC_ADD); + + LightningShader::getInstance()->render(intensity); + + glDisable(GL_BLEND); +} + // ---------------------------------------------------------------------------- /** Render the post-processed scene */ FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode, diff --git a/src/graphics/post_processing.hpp b/src/graphics/post_processing.hpp index 866f9d061..d1f423edf 100644 --- a/src/graphics/post_processing.hpp +++ b/src/graphics/post_processing.hpp @@ -105,6 +105,7 @@ public: void renderMotionBlur(unsigned cam, const FrameBuffer &in_fbo, FrameBuffer &out_fbo); void renderGlow(unsigned tex); + void renderLightning(core::vector3df intensity); /** Render the post-processed scene */ FrameBuffer *render(scene::ICameraSceneNode * const camnode, bool isRace); diff --git a/src/graphics/stk_text_billboard.cpp b/src/graphics/stk_text_billboard.cpp index 3ab19cd7c..756ef1927 100644 --- a/src/graphics/stk_text_billboard.cpp +++ b/src/graphics/stk_text_billboard.cpp @@ -67,11 +67,7 @@ scene::IMesh* STKTextBillboard::getTextMesh(core::stringw text, gui::ScalableFon font->doDraw(text, core::rect(0, 0, size.Width, size.Height), video::SColor(255,255,255,255), false, false, NULL, this); -#ifdef ENABLE_FREETYPE - const float scale = 0.03f; //Larger for ttf font as they are less bold -#else - const float scale = 0.018f; -#endif // ENABLE_FREETYPE + const float scale = 0.03f; //scene::SMesh* mesh = new scene::SMesh(); std::map buffers; diff --git a/src/guiengine/engine.cpp b/src/guiengine/engine.cpp index b4815da8c..bcf3fd5e8 100644 --- a/src/guiengine/engine.cpp +++ b/src/guiengine/engine.cpp @@ -688,10 +688,8 @@ namespace GUIEngine { IGUIEnvironment* g_env; Skin* g_skin = NULL; -#ifdef ENABLE_FREETYPE FTEnvironment* g_ft_env = NULL; GlyphPageCreator* g_gp_creator = NULL; -#endif // ENABLE_FREETYPE ScalableFont *g_font; ScalableFont *g_outline_font; ScalableFont *g_large_font; @@ -956,12 +954,10 @@ namespace GUIEngine //if (g_skin != NULL) delete g_skin; g_skin = NULL; -#ifdef ENABLE_FREETYPE g_ft_env->~FTEnvironment(); g_ft_env = NULL; g_gp_creator->~GlyphPageCreator(); g_gp_creator = NULL; -#endif // ENABLE_FREETYPE for (unsigned int i=0; isetMonospaceDigits(true); g_digit_font = digit_font; @@ -1081,16 +1071,16 @@ namespace GUIEngine sfont2->setKerningWidth(0); // Because the fallback font is much smaller than the title font: sfont2->m_fallback_font_scale = 2.0f; - sfont2->m_fallback_kerning_width = 5; + sfont2->m_fallback_kerning_width = 0; ScalableFont* sfont =new ScalableFont(g_env,T_NORMAL); sfont->setKerningHeight(0); - sfont->setScale(normal_text_scale); + sfont->setScale(1); g_font = sfont; Private::font_height = g_font->getDimension( L"X" ).Height; ScalableFont* sfont_larger = sfont->getHollowCopy(); - sfont_larger->setScale(normal_text_scale*1.4f); + sfont_larger->setScale(1.4f); sfont_larger->setKerningHeight(0); g_large_font = sfont_larger; @@ -1100,7 +1090,7 @@ namespace GUIEngine Private::large_font_height = g_large_font->getDimension( L"X" ).Height; ScalableFont* sfont_smaller = sfont->getHollowCopy(); - sfont_smaller->setScale(normal_text_scale*0.8f); + sfont_smaller->setScale(0.8f); sfont_smaller->setKerningHeight(0); g_small_font = sfont_smaller; @@ -1108,83 +1098,11 @@ namespace GUIEngine g_small_font->getDimension( L"X" ).Height; sfont2->m_fallback_font = sfont; - sfont2->setScale(title_text_scale); + sfont2->setScale(1); sfont2->m_black_border = true; g_title_font = sfont2; Private::title_font_height = g_title_font->getDimension( L"X" ).Height; -#else - // font size is resolution-dependent. - // normal text will range from 0.8, in 640x* resolutions (won't scale - // below that) to 1.0, in 1024x* resolutions, and linearly up - // normal text will range from 0.2, in 640x* resolutions (won't scale - // below that) to 0.4, in 1024x* resolutions, and linearly up - const int screen_width = irr_driver->getFrameSize().Width; - const int screen_height = irr_driver->getFrameSize().Height; - float scale = std::max(0, screen_width - 640)/564.0f; - - // attempt to compensate for small screens - if (screen_width < 1200) scale = std::max(0, screen_width - 640) / 750.0f; - if (screen_width < 900 || screen_height < 700) scale = std::min(scale, 0.05f); - - Log::info("GUIEngine", "scale: %f", scale); - - float normal_text_scale = 0.7f + 0.2f*scale; - float title_text_scale = 0.2f + 0.2f*scale; - - ScalableFont* sfont = - new ScalableFont(g_env, - file_manager->getAssetChecked(FileManager::FONT, - "StkFont.xml",true) ); - sfont->setScale(normal_text_scale); - sfont->setKerningHeight(-5); - g_font = sfont; - - ScalableFont* digit_font = - new ScalableFont(g_env, - file_manager->getAssetChecked(FileManager::FONT, - "BigDigitFont.xml",true)); - digit_font->lazyLoadTexture(0); // make sure the texture is loaded for this one - digit_font->setMonospaceDigits(true); - g_digit_font = digit_font; - - Private::font_height = g_font->getDimension( L"X" ).Height; - - ScalableFont* sfont_larger = sfont->getHollowCopy(); - sfont_larger->setScale(normal_text_scale*1.4f); - sfont_larger->setKerningHeight(-5); - g_large_font = sfont_larger; - - g_outline_font = sfont->getHollowCopy(); - g_outline_font->m_black_border = true; - - Private::large_font_height = g_large_font->getDimension( L"X" ).Height; - - ScalableFont* sfont_smaller = sfont->getHollowCopy(); - sfont_smaller->setScale(normal_text_scale*0.8f); - sfont_smaller->setKerningHeight(-5); - g_small_font = sfont_smaller; - - Private::small_font_height = - g_small_font->getDimension( L"X" ).Height; - - - ScalableFont* sfont2 = - new ScalableFont(g_env, - file_manager->getAssetChecked(FileManager::FONT, - "title_font.xml", - true) ); - sfont2->m_fallback_font = sfont; - // Because the fallback font is much smaller than the title font: - sfont2->m_fallback_font_scale = 4.0f; - sfont2->m_fallback_kerning_width = 15; - sfont2->setScale(title_text_scale); - sfont2->setKerningWidth(-18); - sfont2->m_black_border = true; - g_title_font = sfont2; - Private::title_font_height = - g_title_font->getDimension( L"X" ).Height; -#endif // ENABLE_FREETYPE if (g_font != NULL) g_skin->setFont(g_font); @@ -1202,15 +1120,13 @@ namespace GUIEngine void reloadHollowCopyFont(irr::gui::ScalableFont* sfont) { //Base on the init function above - float normal_text_scale = 1; - - sfont->setScale(normal_text_scale); - sfont->setKerningHeight(-5); + sfont->setScale(1); + sfont->setKerningHeight(0); Private::font_height = sfont->getDimension( L"X" ).Height; ScalableFont* sfont_larger = sfont->getHollowCopy(); - sfont_larger->setScale(normal_text_scale*1.4f); - sfont_larger->setKerningHeight(-5); + sfont_larger->setScale(1.4f); + sfont_larger->setKerningHeight(0); g_large_font = sfont_larger; g_outline_font = sfont->getHollowCopy(); @@ -1219,8 +1135,8 @@ namespace GUIEngine Private::large_font_height = g_large_font->getDimension( L"X" ).Height; ScalableFont* sfont_smaller = sfont->getHollowCopy(); - sfont_smaller->setScale(normal_text_scale*0.8f); - sfont_smaller->setKerningHeight(-5); + sfont_smaller->setScale(0.8f); + sfont_smaller->setKerningHeight(0); g_small_font = sfont_smaller; Private::small_font_height = g_small_font->getDimension( L"X" ).Height; diff --git a/src/guiengine/engine.hpp b/src/guiengine/engine.hpp index 2a182e643..8f68c8a98 100644 --- a/src/guiengine/engine.hpp +++ b/src/guiengine/engine.hpp @@ -39,10 +39,8 @@ namespace irr #include "utils/constants.hpp" #include "utils/ptr_vector.hpp" -#ifdef ENABLE_FREETYPE #include "guiengine/ft_environment.hpp" #include "guiengine/glyph_page_creator.hpp" -#endif // ENABLE_FREETYPE /** * \ingroup guiengine @@ -86,10 +84,8 @@ namespace GUIEngine { extern irr::gui::IGUIEnvironment* g_env; extern Skin* g_skin; -#ifdef ENABLE_FREETYPE extern FTEnvironment* g_ft_env; extern GlyphPageCreator* g_gp_creator; -#endif // ENABLE_FREETYPE extern irr::gui::ScalableFont* g_small_font; extern irr::gui::ScalableFont* g_font; extern irr::gui::ScalableFont* g_outline_font; @@ -181,7 +177,6 @@ namespace GUIEngine */ inline Skin* getSkin() { return Private::g_skin; } -#ifdef ENABLE_FREETYPE /** * \pre GUIEngine::init must have been called first * \return the freetype and library with face @@ -193,7 +188,6 @@ namespace GUIEngine * \return the glyph page creator, useful to create a glyph page from individual char */ inline GlyphPageCreator* getGlyphPageCreator() { return Private::g_gp_creator; } -#endif // ENABLE_FREETYPE Screen* getScreenNamed(const char* name); @@ -271,13 +265,11 @@ namespace GUIEngine */ void reloadSkin(); -#ifdef ENABLE_FREETYPE /** * \brief call when translation in user config was updated for freetype rendering STK */ void cleanHollowCopyFont(); void reloadHollowCopyFont(irr::gui::ScalableFont*); -#endif // ENABLE_FREETYPE } #endif diff --git a/src/guiengine/ft_environment.cpp b/src/guiengine/ft_environment.cpp index a80210238..82072bee0 100644 --- a/src/guiengine/ft_environment.cpp +++ b/src/guiengine/ft_environment.cpp @@ -15,7 +15,6 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -#ifdef ENABLE_FREETYPE #include "guiengine/ft_environment.hpp" #include "guiengine/get_font_properties.hpp" #include "io/file_manager.hpp" @@ -98,4 +97,3 @@ FT_Library FTEnvironment::ft_lib = NULL; FT_Error FTEnvironment::ft_err = 0; } // guiengine -#endif // ENABLE_FREETYPE diff --git a/src/guiengine/ft_environment.hpp b/src/guiengine/ft_environment.hpp index 3d663a610..cea22930b 100644 --- a/src/guiengine/ft_environment.hpp +++ b/src/guiengine/ft_environment.hpp @@ -19,6 +19,8 @@ #include "guiengine/get_font_properties.hpp" #include FT_FREETYPE_H +#include "utils/leak_check.hpp" + /** * \ingroup guiengine */ @@ -30,6 +32,9 @@ namespace GUIEngine class FTEnvironment { public: + + LEAK_CHECK() + FTEnvironment(); ~FTEnvironment(); FT_Face ft_face[irr::gui::F_COUNT]; diff --git a/src/guiengine/glyph_page_creator.cpp b/src/guiengine/glyph_page_creator.cpp index 86f7fcf55..aeeadf3f8 100644 --- a/src/guiengine/glyph_page_creator.cpp +++ b/src/guiengine/glyph_page_creator.cpp @@ -21,7 +21,6 @@ // // http://irrlicht.suckerfreegames.com/ -#ifdef ENABLE_FREETYPE #include #include "guiengine/engine.hpp" @@ -151,9 +150,4 @@ bool GlyphPageCreator::insertGlyph(FT_Bitmap bits, core::rect& rect) return true; } -u32 GlyphPageCreator::used_width = 0; -u32 GlyphPageCreator::used_height = 0; -u32 GlyphPageCreator::temp_height = 0; - } // guiengine -#endif // ENABLE_FREETYPE diff --git a/src/guiengine/glyph_page_creator.hpp b/src/guiengine/glyph_page_creator.hpp index 393b43fd8..58a028987 100644 --- a/src/guiengine/glyph_page_creator.hpp +++ b/src/guiengine/glyph_page_creator.hpp @@ -21,6 +21,8 @@ #include FT_FREETYPE_H #include +#include "utils/leak_check.hpp" + using namespace irr; /** @@ -34,6 +36,9 @@ namespace GUIEngine class GlyphPageCreator { public: + + LEAK_CHECK() + GlyphPageCreator(); ~GlyphPageCreator(); @@ -51,7 +56,7 @@ namespace GUIEngine /** Reset position of glyph on the current glyph page. */ - static void clearGlyphPage(); + void clearGlyphPage(); /** Clear (fill it with transparent content) the current glyph page. */ @@ -87,9 +92,9 @@ namespace GUIEngine */ video::IImage* page; - static u32 temp_height; - static u32 used_width; - static u32 used_height; + u32 temp_height; + u32 used_width; + u32 used_height; }; } // guiengine diff --git a/src/guiengine/scalable_font.cpp b/src/guiengine/scalable_font.cpp index 3c5079e43..5ca3f0cfd 100644 --- a/src/guiengine/scalable_font.cpp +++ b/src/guiengine/scalable_font.cpp @@ -26,7 +26,6 @@ namespace gui { //! constructor -#ifdef ENABLE_FREETYPE ScalableFont::ScalableFont(IGUIEnvironment *env, TTFLoadingType type) : Driver(0), SpriteBank(0), Environment(env), WrongCharacter(0), MaxHeight(0), GlobalKerningWidth(0), GlobalKerningHeight(0) @@ -90,51 +89,6 @@ void ScalableFont::recreateFromLanguage() Log::fatal("ScalableFont", "Recreation of TTF font failed"); } } -#else -ScalableFont::ScalableFont(IGUIEnvironment *env, const std::string &filename) - : Driver(0), SpriteBank(0), Environment(env), WrongCharacter(0), - MaxHeight(0), GlobalKerningWidth(0), GlobalKerningHeight(0) -{ -#ifdef _DEBUG - setDebugName("ScalableFont"); -#endif - - m_fallback_font = NULL; - m_fallback_kerning_width = 0; - m_fallback_font_scale = 1.0f; - m_scale = 1.0f; - m_is_hollow_copy = false; - m_black_border = false; - m_shadow = false; - m_mono_space_digits = false; - m_rtl = translations->isRTLLanguage(); - - if (Environment) - { - // don't grab environment, to avoid circular references - Driver = Environment->getVideoDriver(); - - SpriteBank = Environment->addEmptySpriteBank(io::path(filename.c_str())); - if (SpriteBank) - SpriteBank->grab(); - } - - if (Driver) - Driver->grab(); - - setInvisibleCharacters ( L" " ); - - io::IXMLReader* reader = file_manager->createXMLReader(filename.c_str()); - if (!load( reader )) - { - Log::fatal("ScalableFont", "Loading font failed"); - } - reader->drop(); - - assert(Areas.size() > 0); -} - -#endif // ENABLE_FREETYPE //! destructor ScalableFont::~ScalableFont() @@ -157,204 +111,6 @@ void ScalableFont::setShadow(const irr::video::SColor &col) m_shadow_color = col; } -#ifndef ENABLE_FREETYPE -void ScalableFont::doReadXmlFile(io::IXMLReader* xml) -{ - int trim_top = 0; - int trim_bottom = 0; - - while (xml->read()) - { - if (io::EXN_ELEMENT == xml->getNodeType()) - { - if (core::stringw(L"include") == xml->getNodeName()) - { - core::stringc filename = xml->getAttributeValue(L"file"); - /* - const wchar_t* iflangis = xml->getAttributeValue(L"iflanguage"); - - Log::info("ScalableFont", "langcode = %s", translations->getCurrentLanguageCode().c_str()); - - if (iflangis != NULL && - core::stringc(iflangis) != translations->getCurrentLanguageCode().c_str()) - { - continue; - } - */ - - io::IXMLReader* included = file_manager->createXMLReader( - file_manager->getAsset(FileManager::FONT, filename.c_str())); - if (included != NULL) - { - doReadXmlFile(included); - included->drop(); - } - } - else if (core::stringw(L"Texture") == xml->getNodeName()) - { - // add a texture - core::stringc filename = xml->getAttributeValue(L"filename"); - core::stringc fn = file_manager->getAsset(FileManager::FONT, - filename.c_str()).c_str(); - u32 i = (u32)xml->getAttributeValueAsInt(L"index"); - - float scale=1.0f; - if(xml->getAttributeValue(L"scale")) - { - scale = xml->getAttributeValueAsFloat(L"scale"); - //Log::info("ScalableFont", "scale = %f", scale); - } - - bool excludeFromMaxHeightCalculation = false; - if (xml->getAttributeValue(L"excludeFromMaxHeightCalculation")) - excludeFromMaxHeightCalculation = (core::stringc(xml->getAttributeValue(L"excludeFromMaxHeightCalculation")) == "true"); - - core::stringw alpha = xml->getAttributeValue(L"hasAlpha"); - - //Log::info("ScalableFont", "Adding font texture %s; alpha = %s", fn.c_str(), alpha.c_str()); - - - // make sure the sprite bank has enough textures in it - while (i+1 > SpriteBank->getTextureCount()) - { - SpriteBank->addTexture(NULL); - } - - TextureInfo info; - info.m_file_name = fn; - info.m_has_alpha = (alpha == core::stringw("true")); - info.m_scale = scale; - info.m_exclude_from_max_height_calculation = excludeFromMaxHeightCalculation; - - -#ifdef DEBUG - if (m_texture_files.find(i) != m_texture_files.end()) - { - Log::warn("ScalableFont", "Font conflict, two images have texture %i.", i); - } -#endif - - m_texture_files[i] = info; - } - else if (core::stringw(L"font") == xml->getNodeName()) - { - trim_top = (u32)xml->getAttributeValueAsInt(L"trim_top"); // returns 0 if no such attribute - trim_bottom = (u32)xml->getAttributeValueAsInt(L"trim_bottom"); - } - else if (core::stringw(L"c") == xml->getNodeName()) - { - // adding a character to this font - SFontArea a; - SGUISpriteFrame f; - SGUISprite s; - core::rect rectangle; - - a.underhang = xml->getAttributeValueAsInt(L"u"); - a.overhang = xml->getAttributeValueAsInt(L"o"); - a.spriteno = SpriteBank->getSprites().size(); - s32 texno = xml->getAttributeValueAsInt(L"i"); - - // parse rectangle - core::stringc rectstr = xml->getAttributeValue(L"r"); - wchar_t ch = xml->getAttributeValue(L"c")[0]; - - const c8 *c = rectstr.c_str(); - s32 val; - val = 0; - while (*c >= '0' && *c <= '9') - { - val *= 10; - val += *c - '0'; - c++; - } - rectangle.UpperLeftCorner.X = val; - while (*c == L' ' || *c == L',') c++; - - val = 0; - while (*c >= '0' && *c <= '9') - { - val *= 10; - val += *c - '0'; - c++; - } - rectangle.UpperLeftCorner.Y = val + trim_top; - while (*c == L' ' || *c == L',') c++; - - val = 0; - while (*c >= '0' && *c <= '9') - { - val *= 10; - val += *c - '0'; - c++; - } - rectangle.LowerRightCorner.X = val; - while (*c == L' ' || *c == L',') c++; - - val = 0; - while (*c >= '0' && *c <= '9') - { - val *= 10; - val += *c - '0'; - c++; - } - rectangle.LowerRightCorner.Y = val - trim_bottom; - - CharacterMap[ch] = Areas.size(); - - //Log::info("ScalableFont", "Inserting character '%d' with area %d", (int)ch, Areas.size()); - - // make frame - f.rectNumber = SpriteBank->getPositions().size(); - f.textureNumber = texno; - - // add frame to sprite - s.Frames.push_back(f); - s.frameTime = 0; - - // add rectangle to sprite bank - SpriteBank->getPositions().push_back(rectangle); - a.width = rectangle.getWidth(); - - // add sprite to sprite bank - SpriteBank->getSprites().push_back(s); - - // add character to font - Areas.push_back(a); - } - } - } - -} - -//! loads a font file from xml -bool ScalableFont::load(io::IXMLReader* xml) -{ - if (!SpriteBank) - { - Log::error("ScalableFont::load", "SpriteBank is NULL!!"); - return false; - } - - doReadXmlFile(xml); - - // set bad character - WrongCharacter = getAreaIDFromCharacter(L' ', NULL); - - setMaxHeight(); - - for(wchar_t c='0'; c<='9'; c++) - { - SFontArea a = getAreaFromCharacter(c, NULL); - if(a.overhang > m_max_digit_area.overhang ) m_max_digit_area.overhang = a.overhang; - if(a.underhang > m_max_digit_area.underhang) m_max_digit_area.underhang = a.underhang; - if(a.width > m_max_digit_area.width ) m_max_digit_area.width = a.width; - } - m_max_digit_area.overhang = 0;m_max_digit_area.underhang=0; - return true; -} -#endif // ENABLE_FREETYPE - -#ifdef ENABLE_FREETYPE //! loads a font from a TTF file bool ScalableFont::loadTTF() { @@ -376,12 +132,12 @@ bool ScalableFont::loadTTF() m_dpi = cur_prop.size; std::vector offset; - std::vector bx; + std::vector bearingx; std::vector advance; std::vector height; std::set::iterator it; - s32 current_maxheight = 0; + s32 curr_maxheight = 0; s32 t; u32 texno = 0; SpriteBank->addTexture(NULL); @@ -437,22 +193,22 @@ bool ScalableFont::loadTTF() Log::error("ScalableFont::loadTTF", "Can't load a single glyph."); // Store vertical offset on line. - s32 offset_on_line = (curr_face->glyph->metrics.height >> 6) - curr_face->glyph->bitmap_top; - offset.push_back(offset_on_line); + s32 curr_offset = (curr_face->glyph->metrics.height >> 6) - curr_face->glyph->bitmap_top; + offset.push_back(curr_offset); // This is to be used later. t = curr_face->glyph->metrics.height >> 6; height.push_back(t); - if (t > current_maxheight) - current_maxheight = t; + if (t > curr_maxheight) + curr_maxheight = t; // Store horizontal padding (bearingX). - s32 bX = curr_face->glyph->bitmap_left; - bx.push_back(bX); + s32 curr_bearingx = curr_face->glyph->bitmap_left; + bearingx.push_back(curr_bearingx); // Store total width on horizontal line. - s32 width = curr_face->glyph->advance.x >> 6; - advance.push_back(width); + s32 curr_advance = curr_face->glyph->advance.x >> 6; + advance.push_back(curr_advance); // Convert to an anti-aliased bitmap FT_Bitmap bits = slot->bitmap; @@ -538,7 +294,7 @@ bool ScalableFont::loadTTF() //Storing now SFontArea a; a.spriteno = n; - a.offsety = current_maxheight - height.at(n) + a.offsety = curr_maxheight - height.at(n) + offset.at(n); //Compute the correct offset as ttf texture image is cropped against the glyph fully. a.offsety_bt = -offset.at(n); //FIXME @@ -550,7 +306,7 @@ bool ScalableFont::loadTTF() if (!n) //Skip width-less characters a.bearingx = 0; else - a.bearingx = bx.at(n); + a.bearingx = bearingx.at(n); if (!n) //Skip width-less characters a.width = 0; else @@ -563,10 +319,10 @@ bool ScalableFont::loadTTF() //Reserve 10 for normal font new characters added, 40 for digit font to display separately //Consider fallback font (bold) too - MaxHeight = (int)((current_maxheight + (m_type == T_DIGIT ? 40 : 10) + + MaxHeight = (int)((curr_maxheight + (m_type == T_DIGIT ? 40 : 10) + (m_type == T_BOLD ? 20 : 0))*m_scale); - GlyphMaxHeight = current_maxheight; + GlyphMaxHeight = curr_maxheight; for(wchar_t c='0'; c<='9'; c++) { @@ -611,8 +367,8 @@ bool ScalableFont::lazyLoadChar() GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator(); s32 height; - s32 bX; - s32 offset_on_line; + s32 bearingx; + s32 curr_offset; s32 width; u32 texno = SpriteBank->getTextureCount() - 1; std::set::iterator it; @@ -653,9 +409,9 @@ bool ScalableFont::lazyLoadChar() if (err) Log::error("ScalableFont::loadTTF", "Can't load a single glyph."); - offset_on_line = (curr_face->glyph->metrics.height >> 6) - curr_face->glyph->bitmap_top; + curr_offset = (curr_face->glyph->metrics.height >> 6) - curr_face->glyph->bitmap_top; height = curr_face->glyph->metrics.height >> 6; - bX = curr_face->glyph->bitmap_left; + bearingx = curr_face->glyph->bitmap_left; width = curr_face->glyph->advance.x >> 6; FT_Bitmap bits = slot->bitmap; CharacterMap[*it] = SpriteBank->getSprites().size(); @@ -686,9 +442,9 @@ bool ScalableFont::lazyLoadChar() SFontArea a; a.spriteno = SpriteBank->getSprites().size() - 1; - a.offsety = GlyphMaxHeight - height + offset_on_line; - a.offsety_bt = -offset_on_line; - a.bearingx = bX; + a.offsety = GlyphMaxHeight - height + curr_offset; + a.offsety_bt = -curr_offset; + a.bearingx = bearingx; a.width = width; Areas.push_back(a); } @@ -729,42 +485,12 @@ void ScalableFont::forceNewPage() gp_creator->createNewGlyphPage(); } -#endif // ENABLE_FREETYPE void ScalableFont::setScale(const float scale) { m_scale = scale; } -#ifndef ENABLE_FREETYPE -void ScalableFont::setMaxHeight() -{ - MaxHeight = 0; - s32 t; - - core::array< core::rect >& p = SpriteBank->getPositions(); - core::array< SGUISprite >& sprites = SpriteBank->getSprites(); - - for (u32 i=0; iMaxHeight) - MaxHeight = t; - } - - MaxHeight = (int)(MaxHeight*m_scale); -} -#endif // ENABLE_FREETYPE @@ -780,18 +506,6 @@ s32 ScalableFont::getKerningWidth(const wchar_t* thisLetter, const wchar_t* prev { s32 ret = GlobalKerningWidth; -#ifndef ENABLE_FREETYPE - if (thisLetter) - { - ret += Areas[getAreaIDFromCharacter(*thisLetter, NULL)].overhang; - - if (previousLetter) - { - ret += Areas[getAreaIDFromCharacter(*previousLetter, NULL)].underhang; - } - } -#endif // ENABLE_FREETYPE - return ret; } @@ -880,7 +594,6 @@ void ScalableFont::setInvisibleCharacters( const wchar_t *s ) //! returns the dimension of text core::dimension2d ScalableFont::getDimension(const wchar_t* text) const { -#ifdef ENABLE_FREETYPE GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator(); if (m_type == T_NORMAL || T_BOLD) //lazy load char @@ -901,7 +614,6 @@ core::dimension2d ScalableFont::getDimension(const wchar_t* text) const Log::error("ScalableFont::lazyLoadChar", "Can't insert new char into glyph pages."); } } -#endif // ENABLE_FREETYPE assert(Areas.size() > 0); @@ -925,10 +637,6 @@ core::dimension2d ScalableFont::getDimension(const wchar_t* text) const bool fallback = false; const SFontArea &area = getAreaFromCharacter(*p, &fallback); -#ifndef ENABLE_FREETYPE - thisLine.Width += area.underhang; -#endif // ENABLE_FREETYPE - thisLine.Width += getCharWidth(area, fallback); } @@ -1015,7 +723,6 @@ void ScalableFont::doDraw(const core::stringw& text, core::array offsets(text_size); std::vector fallback(text_size); -#ifdef ENABLE_FREETYPE if (m_type == T_NORMAL || T_BOLD) //lazy load char, have to do this again { //because some text isn't drawn with getDimension for (u32 i = 0; i= spriteAmount)) continue; + if (indices[n] == -1) continue; + + const int texID = (fallback[n] ? + (*fallback_sprites)[spriteID].Frames[0].textureNumber : + sprites[spriteID].Frames[0].textureNumber); + + core::rect source = (fallback[n] ? + (*fallback_positions)[(*fallback_sprites)[spriteID].Frames[0].rectNumber] : + positions[sprites[spriteID].Frames[0].rectNumber]); + + core::dimension2d size = source.getSize(); + + float scale = (fallback[n] ? m_scale*m_fallback_font_scale : m_scale); + size.Width = (int)(size.Width * scale); + size.Height = (int)(size.Height * scale); + + core::rect dest(offsets[n], size); + + video::ITexture* texture = (fallback[n] ? + m_fallback_font->SpriteBank->getTexture(texID) : + SpriteBank->getTexture(texID) ); + + for (int x_delta=-2; x_delta<=2; x_delta++) + { + for (int y_delta=-2; y_delta<=2; y_delta++) + { + if (x_delta == 0 || y_delta == 0) continue; + draw2DImage(texture, + dest + core::position2d(x_delta, y_delta), + source, + clip, + black, true); + } + } + } + } + for (int n=0; nm_texture_files.find(texID))).second : - (*(m_texture_files.find(texID))).second - ); - float char_scale = info.m_scale; -#endif // ENABLE_FREETYPE - core::dimension2d size = source.getSize(); float scale = (fallback[n] ? m_scale*m_fallback_font_scale : m_scale); - size.Width = (int)(size.Width * scale * char_scale); - size.Height = (int)(size.Height * scale * char_scale); + size.Width = (int)(size.Width * scale); + size.Height = (int)(size.Height * scale); - // align vertically if character is smaller -#ifndef ENABLE_FREETYPE - int y_shift = (size.Height < MaxHeight*m_scale ? (int)((MaxHeight*m_scale - size.Height)/2.0f) : 0); - - core::rect dest(offsets[n] + core::position2di(0, y_shift), size); -#else core::rect dest(offsets[n], size); -#endif // ENABLE_FREETYPE video::ITexture* texture = (fallback[n] ? m_fallback_font->SpriteBank->getTexture(texID) : @@ -1176,54 +906,7 @@ void ScalableFont::doDraw(const core::stringw& text, GL32_draw2DRectangle(video::SColor(255, 255,0,0), dest,clip); #endif -#ifndef ENABLE_FREETYPE - if (texture == NULL) - { - // perform lazy loading - - if (fallback[n]) - { - m_fallback_font->lazyLoadTexture(texID); - texture = m_fallback_font->SpriteBank->getTexture(texID); - } - else - { - lazyLoadTexture(texID); - texture = SpriteBank->getTexture(texID); - } - - if (texture == NULL) - { - Log::warn("ScalableFont", "Character not found in current font"); - continue; // no such character - } - } -#endif // ENABLE_FREETYPE - - if (m_black_border && charCollector == NULL) - { - // draw black border - video::SColor black(color.getAlpha(),0,0,0); - - for (int x_delta=-2; x_delta<=2; x_delta++) - { - for (int y_delta=-2; y_delta<=2; y_delta++) - { - if (x_delta == 0 || y_delta == 0) continue; - draw2DImage(texture, - dest + core::position2d(x_delta, y_delta), - source, - clip, - black, true); - } - } - } - -#ifdef ENABLE_FREETYPE if (fallback[n] || m_type == T_BOLD) -#else - if (fallback[n]) -#endif // ENABLE_FREETYPE { // TODO: don't hardcode colors? video::SColor orange(color.getAlpha(), 255, 100, 0); @@ -1269,78 +952,10 @@ void ScalableFont::doDraw(const core::stringw& text, } -#ifndef ENABLE_FREETYPE -void ScalableFont::lazyLoadTexture(int texID) -{ - Driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, true); - - // load texture - assert(m_texture_files[texID].m_file_name.size() > 0); - - // Font textures can not be resized (besides the impact on quality in - // this case, the indices in the xml files would become wrong). - core::dimension2du old_max_size = Driver->getDriverAttributes() - .getAttributeAsDimension2d("MAX_TEXTURE_SIZE"); - Driver->getNonConstDriverAttributes().setAttribute("MAX_TEXTURE_SIZE", - core::dimension2du(0, 0)); - - SpriteBank->setTexture(texID, Driver->getTexture( m_texture_files[texID].m_file_name )); - Driver->getNonConstDriverAttributes().setAttribute("MAX_TEXTURE_SIZE", old_max_size); - - // set previous mip-map+filter state - //Driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, mipmap); - - // couldn't load texture, abort. - if (!SpriteBank->getTexture(texID)) - { - Log::error("ScalableFont::lazyLoadTexture", "Unable to load all textures in the font"); - _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; - return; - } - else - { - assert(m_texture_files[texID].m_file_name.size() > 0); - - // colorkey texture rather than alpha channel? - if (! m_texture_files[texID].m_has_alpha) - { - Driver->makeColorKeyTexture(SpriteBank->getTexture(texID), core::position2di(0,0)); - } - } -} -#endif // ENABLE_FREETYPE - int ScalableFont::getCharWidth(const SFontArea& area, const bool fallback) const { -#ifdef ENABLE_FREETYPE - const float char_scale = 1.0f; -#else - core::array< SGUISprite >& sprites = SpriteBank->getSprites(); - core::array< SGUISprite >* fallback_sprites = (m_fallback_font != NULL ? - &m_fallback_font->SpriteBank->getSprites() : - NULL); - - const int texID = (fallback ? - (*fallback_sprites)[area.spriteno].Frames[0].textureNumber : - sprites[area.spriteno].Frames[0].textureNumber); - - const TextureInfo& info = (fallback ? - (*(m_fallback_font->m_texture_files.find(texID))).second : - (*(m_texture_files.find(texID))).second - ); - assert(info.m_file_name.size() > 0); - const float char_scale = info.m_scale; -#endif // ENABLE_FREETYPE - - //Log::info("ScalableFont", "area.spriteno = %d, char_scale = %f", area.spriteno, char_scale); - -#ifdef ENABLE_FREETYPE - if (fallback) return (int)((area.width*m_fallback_font_scale + m_fallback_kerning_width) * m_scale * char_scale); - else return (int)((area.width + GlobalKerningWidth) * m_scale * char_scale); -#else - if (fallback) return (int)(((area.width + area.overhang)*m_fallback_font_scale + m_fallback_kerning_width) * m_scale * char_scale); - else return (int)((area.width + area.overhang + GlobalKerningWidth) * m_scale * char_scale); -#endif // ENABLE_FREETYPE + if (fallback) return (int)((area.width*m_fallback_font_scale + m_fallback_kerning_width) * m_scale); + else return (int)((area.width + GlobalKerningWidth) * m_scale); } @@ -1355,11 +970,7 @@ s32 ScalableFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const bool use_fallback_font = false; const SFontArea &a = getAreaFromCharacter(text[idx], &use_fallback_font); -#ifdef ENABLE_FREETYPE x += getCharWidth(a, use_fallback_font) + GlobalKerningWidth; -#else - x += getCharWidth(a, use_fallback_font) + a.overhang + a.underhang + GlobalKerningWidth; -#endif // ENABLE_FREETYPE if (x >= pixel_x) return idx; diff --git a/src/guiengine/scalable_font.hpp b/src/guiengine/scalable_font.hpp index 09447fbde..24effc0a9 100644 --- a/src/guiengine/scalable_font.hpp +++ b/src/guiengine/scalable_font.hpp @@ -7,9 +7,7 @@ #include "utils/leak_check.hpp" -#ifdef ENABLE_FREETYPE #include "guiengine/get_font_properties.hpp" -#endif // ENABLE_FREETYPE #include "IrrCompileConfig.h" #include "IGUIFontBitmap.h" @@ -55,26 +53,6 @@ class ScalableFont : public IGUIFontBitmap bool m_mono_space_digits; irr::video::SColor m_shadow_color; -#ifndef ENABLE_FREETYPE - struct TextureInfo - { - irr::core::stringc m_file_name; - bool m_has_alpha; - float m_scale; - bool m_exclude_from_max_height_calculation; - - TextureInfo() - { - m_has_alpha = false; - m_scale = 1.0f; - } - }; - - std::map m_texture_files; - - void doReadXmlFile(io::IXMLReader* xml); -#endif // ENABLE_FREETYPE - bool m_is_hollow_copy; bool m_rtl; @@ -84,22 +62,16 @@ public: bool m_black_border; -#ifdef ENABLE_FREETYPE TTFLoadingType m_type; FontUse m_font_use; u32 m_dpi; -#endif // ENABLE_FREETYPE ScalableFont* m_fallback_font; float m_fallback_font_scale; int m_fallback_kerning_width; //! constructor -#ifdef ENABLE_FREETYPE ScalableFont(IGUIEnvironment* env, TTFLoadingType type); -#else - ScalableFont(IGUIEnvironment* env, const std::string &filename); -#endif // ENABLE_FREETYPE /** Creates a hollow copy of this font; i.e. the underlying font data is the *same* for * both fonts. The advantage of doing this is that you can change "view" parameters @@ -120,15 +92,8 @@ public: //! destructor virtual ~ScalableFont(); -#ifdef ENABLE_FREETYPE //! loads a font from a TTF file bool loadTTF(); -#else - //! loads a font from an XML file - bool load(io::IXMLReader* xml); - - void lazyLoadTexture(int texID); -#endif // ENABLE_FREETYPE //! draws an text and clips it to the specified rectangle if wanted virtual void draw(const core::stringw& text, const core::rect& position, @@ -180,7 +145,6 @@ public: void updateRTL(); -#ifdef ENABLE_FREETYPE //! re-create fonts when language is changed void recreateFromLanguage(); @@ -189,11 +153,9 @@ public: //! force create a new texture (glyph) page in a font void forceNewPage(); -#endif // ENABLE_FREETYPE private: -#ifdef ENABLE_FREETYPE struct SFontArea { SFontArea() : width(0), spriteno(0), offsety(0), offsety_bt(0), bearingx(0) {} @@ -203,16 +165,6 @@ private: s32 offsety_bt; s32 bearingx; }; -#else - struct SFontArea - { - SFontArea() : underhang(0), overhang(0), width(0), spriteno(0) {} - s32 underhang; - s32 overhang; - s32 width; - u32 spriteno; - }; -#endif // ENABLE_FREETYPE int getCharWidth(const SFontArea& area, const bool fallback) const; s32 getAreaIDFromCharacter(const wchar_t c, bool* fallback_font) const; @@ -229,10 +181,8 @@ private: u32 WrongCharacter; s32 MaxHeight; s32 GlobalKerningWidth, GlobalKerningHeight; -#ifdef ENABLE_FREETYPE s32 GlyphMaxHeight; video::ITexture* LastNormalPage; -#endif // ENABLE_FREETYPE core::stringw Invisible; }; diff --git a/src/karts/kart.cpp b/src/karts/kart.cpp index 202fc9bd7..e1ad9a0db 100644 --- a/src/karts/kart.cpp +++ b/src/karts/kart.cpp @@ -1252,6 +1252,8 @@ void Kart::update(float dt) { m_body->getBroadphaseHandle()->m_collisionFilterGroup = old_group; } + + PROFILER_PUSH_CPU_MARKER("Kart::Update (material)", 0x60, 0x34, 0x7F); handleMaterialGFX(); const Material* material=m_terrain_info->getMaterial(); if (!material) // kart falling off the track @@ -1309,6 +1311,7 @@ void Kart::update(float dt) #endif } } // if there is material + PROFILER_POP_CPU_MARKER(); // Check if any item was hit. // check it if we're not in a network world, or if we're on the server (when network mode is on) @@ -1447,7 +1450,11 @@ void Kart::handleMaterialSFX(const Material *material) // In case that three sfx needed to be played (i.e. a previous is // playing, a current is playing, and a new terrain with sfx is // entered), the oldest (previous) sfx is stopped and deleted. - if(getLastMaterial()!=material) + + // FIXME: if there are already two sfx playing, don't add another + // one. This should reduce the performance impact when driving + // on the bridge in Cocoa. + if(getLastMaterial()!=material && !m_previous_terrain_sound) { // First stop any previously playing terrain sound // and remove it, so that m_previous_terrain_sound diff --git a/src/modes/world.cpp b/src/modes/world.cpp index e73b1ac64..d79513c70 100644 --- a/src/modes/world.cpp +++ b/src/modes/world.cpp @@ -954,7 +954,7 @@ void World::update(float dt) m_physics->update(dt); } - PROFILER_PUSH_CPU_MARKER("World::update (AI)", 0x40, 0x7F, 0x00); + PROFILER_PUSH_CPU_MARKER("World::update (Kart::upate)", 0x40, 0x7F, 0x00); const int kart_amount = (int)m_karts.size(); for (int i = 0 ; i < kart_amount; ++i) { diff --git a/src/scriptengine/script_track.cpp b/src/scriptengine/script_track.cpp index b909802fb..36821c080 100644 --- a/src/scriptengine/script_track.cpp +++ b/src/scriptengine/script_track.cpp @@ -213,6 +213,30 @@ namespace Scripting /** @} */ } + // ----------- Light Object methods ----------- + + namespace Light + { + /** + * @addtogroup Scripting_Light Light (script binding) + * Type returned by trackObject.getLight() + * @{ + */ + + void setEnergy(float energy, /** \cond DOXYGEN_IGNORE */void *memory /** \endcond */) + { + ((TrackObjectPresentationLight*)memory)->setEnergy(energy); + } + + void animateEnergy(float energy, float duration, /** \cond DOXYGEN_IGNORE */void *memory /** \endcond */) + { + ((TrackObjectPresentationLight*)memory)->setEnergy(energy, duration); + } + + /** @} */ + } + + // ----------- Sound Object methods ----------- namespace SoundEmitter @@ -289,6 +313,7 @@ namespace Scripting r = engine->RegisterObjectType("ParticleEmitter", 0, asOBJ_REF | asOBJ_NOCOUNT); assert(r >= 0); r = engine->RegisterObjectType("SoundEmitter", 0, asOBJ_REF | asOBJ_NOCOUNT); assert(r >= 0); r = engine->RegisterObjectType("Animator", 0, asOBJ_REF | asOBJ_NOCOUNT); assert(r >= 0); + r = engine->RegisterObjectType("Light", 0, asOBJ_REF | asOBJ_NOCOUNT); assert(r >= 0); //r = engine->RegisterGlobalFunction("void disableTrackObject(const string &in)", asFUNCTION(disableTrackObject), asCALL_CDECL); assert(r >= 0); //r = engine->RegisterGlobalFunction("void enableTrackObject(const string &in)", asFUNCTION(enableTrackObject), asCALL_CDECL); assert(r >= 0); @@ -305,6 +330,7 @@ namespace Scripting // TrackObject r = engine->RegisterObjectMethod("TrackObject", "void setEnabled(bool status)", asMETHOD(::TrackObject, setEnabled), asCALL_THISCALL); assert(r >= 0); r = engine->RegisterObjectMethod("TrackObject", "SoundEmitter@ getSoundEmitter()", asMETHOD(::TrackObject, getSoundEmitter), asCALL_THISCALL); assert(r >= 0); + r = engine->RegisterObjectMethod("TrackObject", "Light@ getLight()", asMETHOD(::TrackObject, getLight), asCALL_THISCALL); assert(r >= 0); r = engine->RegisterObjectMethod("TrackObject", "PhysicalObject@ getPhysics()", asMETHOD(::TrackObject, getPhysics), asCALL_THISCALL); assert(r >= 0); r = engine->RegisterObjectMethod("TrackObject", "Mesh@ getMesh()", asMETHOD(::TrackObject, getMesh), asCALL_THISCALL); assert(r >= 0); r = engine->RegisterObjectMethod("TrackObject", "ParticleEmitter@ getParticleEmitter()", asMETHOD(::TrackObject, getParticleEmitter), asCALL_THISCALL); assert(r >= 0); @@ -335,6 +361,9 @@ namespace Scripting r = engine->RegisterObjectMethod("SoundEmitter", "void playOnce()", asFUNCTION(SoundEmitter::playOnce), asCALL_CDECL_OBJLAST); assert(r >= 0); r = engine->RegisterObjectMethod("SoundEmitter", "void playLoop()", asFUNCTION(SoundEmitter::playLoop), asCALL_CDECL_OBJLAST); assert(r >= 0); + // Light + r = engine->RegisterObjectMethod("Light", "void setEnergy(float)", asFUNCTION(Light::setEnergy), asCALL_CDECL_OBJLAST); assert(r >= 0); + r = engine->RegisterObjectMethod("Light", "void animateEnergy(float, float)", asFUNCTION(Light::animateEnergy), asCALL_CDECL_OBJLAST); assert(r >= 0); // Curve based Animation //fails due to insufficient visibility to scripts TODO : Decide whether to fix visibility or introduce wrappers diff --git a/src/states_screens/options_screen_ui.cpp b/src/states_screens/options_screen_ui.cpp index 62853fb77..c1077b451 100644 --- a/src/states_screens/options_screen_ui.cpp +++ b/src/states_screens/options_screen_ui.cpp @@ -330,13 +330,11 @@ void OptionsScreenUI::eventCallback(Widget* widget, const std::string& name, con translations = new Translations(); -#ifdef ENABLE_FREETYPE - //Reload fonts for new translation when using freetype + //Reload fonts for new translation GUIEngine::cleanHollowCopyFont(); GUIEngine::getTitleFont()->recreateFromLanguage(); GUIEngine::getFont()->recreateFromLanguage(); GUIEngine::reloadHollowCopyFont(GUIEngine::getFont()); -#endif // ENABLE_FREETYPE GUIEngine::getStateManager()->hardResetAndGoToScreen(); diff --git a/src/states_screens/race_gui_base.cpp b/src/states_screens/race_gui_base.cpp index 37d674b0f..ee38fba41 100644 --- a/src/states_screens/race_gui_base.cpp +++ b/src/states_screens/race_gui_base.cpp @@ -22,11 +22,13 @@ #include "audio/music_manager.hpp" #include "config/user_config.hpp" -#include "graphics/camera.hpp" #include "graphics/2dutils.hpp" +#include "graphics/camera.hpp" +#include "graphics/central_settings.hpp" #include "graphics/irr_driver.hpp" #include "graphics/material.hpp" #include "graphics/material_manager.hpp" +#include "graphics/post_processing.hpp" #include "graphics/referee.hpp" #include "guiengine/scalable_font.hpp" #include "io/file_manager.hpp" @@ -410,6 +412,17 @@ void RaceGUIBase::preRenderCallback(const Camera *camera) // ---------------------------------------------------------------------------- void RaceGUIBase::renderPlayerView(const Camera *camera, float dt) { + if (CVS->isGLSL()) + { + if (m_lightning > 0.0f) + { + core::vector3df intensity = {0.7f * m_lightning, + 0.7f * m_lightning, + 0.7f * std::min(1.0f, m_lightning * 1.5f)}; + irr_driver->getPostProcessing()->renderLightning(intensity); + } + } + #if 0 const core::recti &viewport = camera->getViewport(); diff --git a/src/tracks/track_object.hpp b/src/tracks/track_object.hpp index 88e629080..0fe791cf5 100644 --- a/src/tracks/track_object.hpp +++ b/src/tracks/track_object.hpp @@ -197,6 +197,10 @@ public: * On the script side, the returned object is of type : @ref Scripting_SoundEmitter */ TrackObjectPresentationSound* getSoundEmitter(){ return getPresentation(); } + /** Should only be used on sound emitter track objects. + * On the script side, the returned object is of type : @ref Scripting_Light + */ + TrackObjectPresentationLight* getLight() { return getPresentation(); } // For angelscript. Needs to be named something different than getAnimator since it's overloaded. /** Should only be used on TrackObjects that use curve-based animation. * On the script side, the returned object is of type : @ref Scripting_Animator diff --git a/src/tracks/track_object_presentation.cpp b/src/tracks/track_object_presentation.cpp index 0402d6875..6161f4e47 100644 --- a/src/tracks/track_object_presentation.cpp +++ b/src/tracks/track_object_presentation.cpp @@ -25,6 +25,7 @@ #include "graphics/camera.hpp" #include "graphics/central_settings.hpp" #include "graphics/irr_driver.hpp" +#include "graphics/light.hpp" #include "graphics/material_manager.hpp" #include "graphics/mesh_tools.hpp" #include "graphics/particle_emitter.hpp" @@ -966,13 +967,50 @@ TrackObjectPresentationLight::TrackObjectPresentationLight( { m_node = NULL; // lights require shaders to work } + + m_energy_animation_from = 0.0f; + m_energy_animation_to = 0.0f; + m_energy_animation_total_duration = 0.0f; + m_energy_animation_remaining_duration = 0.0f; } // TrackObjectPresentationLight // ---------------------------------------------------------------------------- TrackObjectPresentationLight::~TrackObjectPresentationLight() { } // ~TrackObjectPresentationLight +// ---------------------------------------------------------------------------- +void TrackObjectPresentationLight::setEnergy(float energy) +{ + m_energy = energy; + LightNode* lnode = dynamic_cast(m_node); + if (lnode != NULL) + { + lnode->setEnergy(energy); + } +} +// ---------------------------------------------------------------------------- +void TrackObjectPresentationLight::setEnergy(float energy, float duration) +{ + m_energy_animation_from = m_energy; + m_energy_animation_to = energy; + m_energy_animation_total_duration = duration; + m_energy_animation_remaining_duration = duration; +} +// ---------------------------------------------------------------------------- +void TrackObjectPresentationLight::update(float dt) +{ + if (m_energy_animation_remaining_duration > 0.0f) + { + m_energy_animation_remaining_duration -= dt; + if (m_energy_animation_remaining_duration < 0.0f) + m_energy_animation_remaining_duration = 0.0f; + float ratio = m_energy_animation_remaining_duration / m_energy_animation_total_duration; + + setEnergy(m_energy_animation_from + + (m_energy_animation_to - m_energy_animation_from)*(1.0f - ratio)); + } +} // ---------------------------------------------------------------------------- TrackObjectPresentationActionTrigger::TrackObjectPresentationActionTrigger( const XMLNode& xml_node) diff --git a/src/tracks/track_object_presentation.hpp b/src/tracks/track_object_presentation.hpp index 151d31bbd..ca4ba2b0b 100644 --- a/src/tracks/track_object_presentation.hpp +++ b/src/tracks/track_object_presentation.hpp @@ -355,10 +355,18 @@ private: float m_distance; float m_energy; + float m_energy_animation_from; + float m_energy_animation_to; + float m_energy_animation_total_duration; + float m_energy_animation_remaining_duration; + public: TrackObjectPresentationLight(const XMLNode& xml_node, scene::ISceneNode* parent); virtual ~TrackObjectPresentationLight(); + void setEnergy(float energy); + void setEnergy(float energy, float duration); + virtual void update(float dt) OVERRIDE; }; // TrackObjectPresentationLight // ============================================================================