From 481a5bd0d0db2d340d3f66f399c40b31e8d0dd5b Mon Sep 17 00:00:00 2001 From: vlj Date: Wed, 9 Jul 2014 17:49:47 +0200 Subject: [PATCH] Fix bubble shader with glsl < 330. --- data/shaders/bubble.vert | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/data/shaders/bubble.vert b/data/shaders/bubble.vert index fb2962e6a..88e0fa44b 100644 --- a/data/shaders/bubble.vert +++ b/data/shaders/bubble.vert @@ -21,8 +21,13 @@ uniform mat4 ModelViewProjectionMatrix; uniform float time; +#if __VERSION__ >= 330 layout(location = 0) in vec3 Position; layout(location = 3) in vec2 Texcoord; +#else +in vec3 Position; +in vec2 Texcoord; +#endif out vec2 uv; void main()