diff --git a/src/audio/sfx_manager.cpp b/src/audio/sfx_manager.cpp index 01df82cfb..edb5fd05b 100644 --- a/src/audio/sfx_manager.cpp +++ b/src/audio/sfx_manager.cpp @@ -265,7 +265,6 @@ void SFXManager::stopThread() pthread_cond_signal(&m_cond_request); } // stopThread -#include "audio/sfx_openal.hpp" //---------------------------------------------------------------------------- /** This loops runs in a different threads, and starts sfx to be played. * This can sometimes take up to 5 ms, so it needs to be handled in a thread