diff --git a/src/graphics/irr_driver.cpp b/src/graphics/irr_driver.cpp index ffc07fc3d..1bd75b4be 100644 --- a/src/graphics/irr_driver.cpp +++ b/src/graphics/irr_driver.cpp @@ -631,7 +631,7 @@ void IrrDriver::applyResolutionSettings() input_manager->setMode(InputManager::MENU); GUIEngine::addLoadingIcon( - irr_driver->getTexture(file_manager->getGUIDir()+"/options_video.png") + irr_driver->getTexture(file_manager->getGUIDir()+"options_video.png") ); file_manager->pushTextureSearchPath(file_manager->getModelFile("")); @@ -647,7 +647,7 @@ void IrrDriver::applyResolutionSettings() projectile_manager->loadData(); Referee::init(); GUIEngine::addLoadingIcon( - irr_driver->getTexture(file_manager->getGUIDir() + "/gift.png") ); + irr_driver->getTexture(file_manager->getGUIDir() + "gift.png") ); file_manager->popTextureSearchPath(); @@ -656,7 +656,7 @@ void IrrDriver::applyResolutionSettings() attachment_manager->loadModels(); GUIEngine::addLoadingIcon(irr_driver->getTexture(file_manager->getGUIDir() - + "/banana.png") ); + + "banana.png") ); // No need to reload cached track data (track_manager->cleanAllCachedData // above) - this happens dynamically when the tracks are loaded. GUIEngine::reshowCurrentScreen(); diff --git a/src/guiengine/engine.cpp b/src/guiengine/engine.cpp index ce1c9dbaa..d1fa0c338 100644 --- a/src/guiengine/engine.cpp +++ b/src/guiengine/engine.cpp @@ -1201,7 +1201,7 @@ namespace GUIEngine g_skin->drawBgImage(); ITexture* loading = - irr_driver->getTexture(file_manager->getGUIDir()+"/loading.png"); + irr_driver->getTexture(file_manager->getGUIDir()+"loading.png"); const int texture_w = loading->getSize().Width; const int texture_h = loading->getSize().Height;