diff --git a/src/input/device_manager.cpp b/src/input/device_manager.cpp index 39517588c..70fb19f56 100644 --- a/src/input/device_manager.cpp +++ b/src/input/device_manager.cpp @@ -102,11 +102,11 @@ bool DeviceManager::mapInputToPlayerAndAction( Input::InputType type, int id0, i // std::cout << "stick motion, ID=" <<id0 << " axis=" << id1 << " value=" << value << std::endl; for(unsigned int n=0; n<m_gamepad_amount; n++) { - std::cout << "checking gamepad #" << n << " out of " << m_gamepad_amount << std::endl; + //std::cout << "checking gamepad #" << n << " out of " << m_gamepad_amount << std::endl; if(m_gamepads[n].hasBinding(type, id1 /* axis or button */, value, *player, action /* out */) ) { - std::cout << "that's the one.\n"; + //std::cout << "that's the one.\n"; return true; } }