diff --git a/src/graphics/sp/sp_uniform_assigner.hpp b/src/graphics/sp/sp_uniform_assigner.hpp index 803b4b33d..4ceddbd3f 100644 --- a/src/graphics/sp/sp_uniform_assigner.hpp +++ b/src/graphics/sp/sp_uniform_assigner.hpp @@ -53,7 +53,7 @@ public: SPUniformAssigner(const std::type_index& ti, GLuint location) : m_location(location), m_type(ti), m_assigned(false) {} // ------------------------------------------------------------------------ - bool rumtimeChecking(const std::type_info& ti) const + bool runtimeChecking(const std::type_info& ti) const { #ifdef DEBUG if (m_type != ti) @@ -68,7 +68,7 @@ public: // ------------------------------------------------------------------------ void getValue(const GLuint& p, irr::core::matrix4& mat) const { - if (rumtimeChecking(typeid(mat))) + if (runtimeChecking(typeid(mat))) { #ifndef SERVER_ONLY glGetUniformfv(p, m_location, mat.pointer()); @@ -78,7 +78,7 @@ public: // ------------------------------------------------------------------------ void getValue(const GLuint& p, std::array& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glGetUniformfv(p, m_location, v.data()); @@ -88,7 +88,7 @@ public: // ------------------------------------------------------------------------ void getValue(const GLuint& p, irr::core::vector3df& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glGetUniformfv(p, m_location, &v.X); @@ -98,7 +98,7 @@ public: // ------------------------------------------------------------------------ void getValue(const GLuint& p, irr::core::vector2df& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glGetUniformfv(p, m_location, &v.X); @@ -108,7 +108,7 @@ public: // ------------------------------------------------------------------------ void getValue(const GLuint& p, float& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glGetUniformfv(p, m_location, &v); @@ -118,7 +118,7 @@ public: // ------------------------------------------------------------------------ void getValue(const GLuint& p, int& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glGetUniformiv(p, m_location, &v); @@ -128,7 +128,7 @@ public: // ------------------------------------------------------------------------ void setValue(const irr::core::matrix4& mat) const { - if (rumtimeChecking(typeid(mat))) + if (runtimeChecking(typeid(mat))) { #ifndef SERVER_ONLY glUniformMatrix4fv(m_location, 1, GL_FALSE, mat.pointer()); @@ -139,7 +139,7 @@ public: // ------------------------------------------------------------------------ void setValue(const std::array& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glUniform4f(m_location, v[0], v[1], v[2], v[3]); @@ -150,7 +150,7 @@ public: // ------------------------------------------------------------------------ void setValue(const irr::core::vector3df& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glUniform3f(m_location, v.X, v.Y, v.Z); @@ -161,7 +161,7 @@ public: // ------------------------------------------------------------------------ void setValue(const irr::core::vector2df& v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glUniform2f(m_location, v.X, v.Y); @@ -172,7 +172,7 @@ public: // ------------------------------------------------------------------------ void setValue(float v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glUniform1f(m_location, v); @@ -183,7 +183,7 @@ public: // ------------------------------------------------------------------------ void setValue(int v) const { - if (rumtimeChecking(typeid(v))) + if (runtimeChecking(typeid(v))) { #ifndef SERVER_ONLY glUniform1i(m_location, v);