main code author: crabycowman123 all textures and some code: MeepyMeeper123 (aka MeepyPlayz) engine: Minetest (obviously) libraries: Mobs Redo (https://content.minetest.net/packages/TenPlus1/mobs/) give_initial_stuff from Minetest Game examples (tiny snippets copied, or just viewed): Minetest Game sword code Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/) glass code mobs_animal (https://content.minetest.net/packages/TenPlus1/mobs_animal/) projectile throwing code nc_sky_ultra_hard (https://content.minetest.net/packages/Kimapr/nc_sky_ultra_hard/) take damage in void Credits (https://content.minetest.net/packages/ApolloX/credits/) money system tools used: Pixelorama (https://github.com/Orama-Interactive/Pixelorama) for drawing textures Blender (https://www.blender.org/) for processing models Mineclone2 (https://content.minetest.net/packages/Wuzzy/mineclone2/) for creative mode building Audacity for recording and editing sound effect