1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-29 06:36:30 -04:00
OpenDiablo2/OpenDiablo2.Common/Interfaces
2018-12-09 18:38:54 -05:00
..
Data Added ability to stop sfx. Minor map engine updates. 2018-12-08 20:29:10 -05:00
Drawing Map engine improvements 2018-12-09 18:38:54 -05:00
MessageBus Initial commit for animation decoding (not finished). Minor fixups. 2018-12-05 22:29:45 -05:00
Mobs HeroTypeConfig Data Loaded from MPQs (#35) 2018-12-05 22:28:09 -05:00
System Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
UI added slot switch in inventory (#41) 2018-12-09 17:12:15 -03:00
ICache.cs Lots of optimizations. 2018-12-09 14:55:01 -05:00
ICharacterPanel.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IEngineDataManager.cs HeroTypeConfig Data Loaded from MPQs (#35) 2018-12-05 22:28:09 -05:00
IGameEngine.cs More cleanup 2018-11-26 19:07:46 -05:00
IGameServer.cs Finished supporting player movement. Fixed seed bug. 2018-12-01 20:17:51 -05:00
IGameState.cs More refactoring 2018-12-08 13:31:50 -05:00
IInventoryPanel.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IItem.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IItemManager.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IMapEngine.cs Added player location and info message frames. Added camera focus and focus player message frame. 2018-12-01 12:10:16 -05:00
IPanelFrame.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
IScene.cs More cleanup 2018-11-26 19:07:46 -05:00
ISceneManager.cs Change scene names to enums. Started adding GPL headers and comments. 2018-12-08 09:12:40 -05:00