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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-27 05:35:57 -04:00
OpenDiablo2/d2core/d2asset
dk 019bb920c9
Feature pl2 asset manager (#319)
* adding pl2 as a fiel format and an asset manager for pl2 files

* adding pl2 as a file format and an asset manager for pl2 files

* pl2 asset manager and file format

* added call in main.go to load palette transforms
* removed incorrect PaletteTransformType declarations from main.go

* removingn bad resource path for palette transform

* PL2 file format added, added to asset management

PL2 files are beside palette files in the mpq
These files define palette transforms of their respective base palette.

I've bound a command to d2term (in d2asset.go)
	load_pl2 <path>

* Clean up PL2 asset stuff

removed pl2 stuff from d2datadict, didn't belong in there
removed d2term debug binding

* minor cleanup for d2pl2
2020-02-26 22:52:05 -05:00
..
animation_manager.go Remove global palettes; everything goes through d2asset now (#322) 2020-02-26 22:46:47 -05:00
animation.go File format cleanup (#320) 2020-02-26 08:39:38 -05:00
archive_manager.go Configuration improvements (#307) 2020-02-20 08:41:41 -05:00
asset_manager.go Feature pl2 asset manager (#319) 2020-02-26 22:52:05 -05:00
composite.go Render animations from their origin in composite. (#318) 2020-02-25 09:49:21 -05:00
d2asset.go Feature pl2 asset manager (#319) 2020-02-26 22:52:05 -05:00
file_manager.go Configuration improvements (#307) 2020-02-20 08:41:41 -05:00
font_manager.go Work in progress on GUI (#304) 2020-02-17 22:11:52 -05:00
font.go Continued work on GUI (#316) 2020-02-24 22:35:21 -05:00
palette_manager.go File format cleanup (#320) 2020-02-26 08:39:38 -05:00
palette_transform_manager.go Feature pl2 asset manager (#319) 2020-02-26 22:52:05 -05:00