using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OpenDiablo2.Common.Enums
{
/// Defines the type of gameplay session we are running.
public enum eSessionType
{
/// This session is an offline single player game.
Local,
/// This session is a multiplayer game, and this instance is the server.
Server,
/// This session is a multiplayer game, and this instance is a client connected to an external server.
Remote
}
}