using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OpenDiablo2.Common.Enums { /// Defines the type of gameplay session we are running. public enum eSessionType { /// This session is an offline single player game. Local, /// This session is a multiplayer game, and this instance is the server. Server, /// This session is a multiplayer game, and this instance is a client connected to an external server. Remote } }