package common // Min returns the lower of two values func Min(a, b uint32) uint32 { if a < b { return a } return b } // Max returns the higher of two values func Max(a, b uint32) uint32 { if a > b { return a } return b } // MaxInt32 returns the higher of two values func MaxInt32(a, b int32) int32 { if a > b { return a } return b } func NextPow2(x int32) int32 { result := int32(1) for result < x { result *= 2 } return result } func AbsInt32(a int32) int32 { if a < 0 { return -a } return a } // MinInt32 returns the higher of two values func MinInt32(a, b int32) int32 { if a < b { return a } return b } // BytesToInt32 converts 4 bytes to int32 func BytesToInt32(b []byte) int32 { // equivalnt of return int32(binary.LittleEndian.Uint32(b)) return int32(uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24) } func IsoToScreen(isoX, isoY, modX, modY int) (int, int) { screenX := (isoX - isoY) * 80 screenY := (isoX + isoY) * 40 return screenX + modX, screenY + modY } func ScreenToIso(sx, sy float64) (float64, float64) { x := (sx/80 + sy/40) / 2 y := (sy/40 - (sx / 80)) / 2 return x, y }