package d2util import "image/color" // Color converts an rgba uint32 to a color.RGBA func Color(rgba uint32) color.RGBA { result := color.RGBA{} a, b, g, r := 0, 1, 2, 3 byteWidth := 8 byteMask := 0xff for idx := 0; idx < 4; idx++ { shift := idx * byteWidth component := uint8(rgba>>shift) & uint8(byteMask) switch idx { case a: result.A = component case b: result.B = component case g: result.G = component case r: result.R = component } } return result }