package d2records import ( "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) func cubeTypeLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(CubeTypes) for d.Next() { record := &CubeTypeRecord{ Name: d.String("cube item class"), Token: d.String("Code"), } records[record.Name] = record } if d.Err != nil { panic(d.Err) } r.Item.Cube.Types = records r.Logger.Infof("Loaded %d Cube Type records", len(records)) return nil }