package d2records import ( "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) func colorsLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(Colors) for d.Next() { record := &ColorRecord{ TransformColor: d.String("Transform Color"), Code: d.String("Code"), } records[record.TransformColor] = record } if d.Err != nil { panic(d.Err) } r.Colors = records r.Logger.Infof("Loaded %d Color records", len(records)) return nil }