package d2records import ( "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) func armorTypesLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(ArmorTypes) for d.Next() { record := &ArmorTypeRecord{ Name: d.String("Name"), Token: d.String("Token"), } records[record.Name] = record } if d.Err != nil { panic(d.Err) } r.Animation.Token.Armor = records r.Logger.Infof("Loaded %d ArmorType records", len(records)) return nil }