using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OpenDiablo2.Common { public static class ResourcePaths { // --- Loading Screen --- public static string LoadingScreen = "data\\global\\ui\\Loading\\loadingscreen.dc6"; // --- Main Menu --- public static string GameSelectScreen = "data\\global\\ui\\FrontEnd\\gameselectscreenEXP.dc6"; public static string Diablo2LogoFireLeft = "data\\global\\ui\\FrontEnd\\D2logoFireLeft.DC6"; public static string Diablo2LogoFireRight = "data\\global\\ui\\FrontEnd\\D2logoFireRight.DC6"; public static string Diablo2LogoBlackLeft = "data\\global\\ui\\FrontEnd\\D2logoBlackLeft.DC6"; public static string Diablo2LogoBlackRight = "data\\global\\ui\\FrontEnd\\D2logoBlackRight.DC6"; // --- Mouse Pointers --- public static string CursorDefault = "data\\global\\ui\\CURSOR\\ohand.DC6"; // --- Fonts --- public static string Font8 = "data\\local\\font\\latin\\font8"; public static string Font16 = "data\\local\\font\\latin\\font16"; public static string Font24 = "data\\local\\font\\latin\\font24"; public static string FontFormal12 = "data\\local\\font\\latin\\fontformal12"; public static string FontFormal10 = "data\\local\\font\\latin\\fontformal10"; // --- UI --- public static string WideButtonBlank = "data\\global\\ui\\FrontEnd\\WideButtonBlank.dc6"; } }