package d2animdata import ( "os" "testing" ) func TestLoad(t *testing.T) { testFile, fileErr := os.Open("testdata/AnimData.d2") if fileErr != nil { t.Error("cannot open test data file") return } data := make([]byte, 0) buf := make([]byte, 16) for { numRead, err := testFile.Read(buf) data = append(data, buf[:numRead]...) if err != nil { break } } _, loadErr := Load(data) if loadErr != nil { t.Error(loadErr) } _ = testFile.Close() } func TestLoad_BadData(t *testing.T) { testFile, fileErr := os.Open("testdata/BadData.d2") if fileErr != nil { t.Error("cannot open test data file") return } data := make([]byte, 0) buf := make([]byte, 16) for { numRead, err := testFile.Read(buf) data = append(data, buf[:numRead]...) if err != nil { break } } _, loadErr := Load(data) if loadErr == nil { t.Error("bad data file should not be parsed") } _ = testFile.Close() } func TestAnimationData_GetRecordNames(t *testing.T) { animdata := &AnimationData{ hashTable: hashTable{}, blocks: [256]*block{}, entries: map[string][]*AnimationDataRecord{ "a": {{}}, "b": {{}}, "c": {{}}, }, } names := animdata.GetRecordNames() if len(names) != 3 { t.Error("record name count mismatch") } } func TestAnimationData_GetRecords(t *testing.T) { animdata := &AnimationData{ hashTable: hashTable{}, blocks: [256]*block{}, entries: map[string][]*AnimationDataRecord{ "a": { {name: "a", speed: 1, framesPerDirection: 1}, {name: "a", speed: 2, framesPerDirection: 2}, {name: "a", speed: 3, framesPerDirection: 3}, }, }, } if len(animdata.GetRecords("a")) != 3 { t.Error("record count is incorrect") } if len(animdata.GetRecords("b")) > 0 { t.Error("retrieved records for unknown record name") } } func TestAnimationData_GetRecord(t *testing.T) { animdata := &AnimationData{ hashTable: hashTable{}, blocks: [256]*block{}, entries: map[string][]*AnimationDataRecord{ "a": { {name: "a", speed: 1, framesPerDirection: 1}, {name: "a", speed: 2, framesPerDirection: 2}, {name: "a", speed: 3, framesPerDirection: 3}, }, }, } record := animdata.GetRecord("a") if record.speed != 3 { t.Error("record returned is incorrect") } } func TestAnimationDataRecord_FPS(t *testing.T) { record := &AnimationDataRecord{} var fps float64 record.speed = 256 fps = record.FPS() if fps != float64(speedBaseFPS) { t.Error("incorrect fps") } record.speed = 512 fps = record.FPS() if fps != float64(speedBaseFPS)*2 { t.Error("incorrect fps") } record.speed = 128 fps = record.FPS() if fps != float64(speedBaseFPS)/2 { t.Error("incorrect fps") } }