package d2records import ( "log" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) // LoadPlayerModes loads PlayerModeRecords into PlayerModes func playerModesLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(PlayerModes) for d.Next() { record := &PlayerModeRecord{ Name: d.String("Name"), Token: d.String("Token"), } records[record.Name] = record } if d.Err != nil { panic(d.Err) } r.Character.Modes = records log.Printf("Loaded %d PlayerMode records", len(records)) return nil }