package d2asset import ( "log" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface" ) // AssetManager loads files and game objects type AssetManager struct { archiveManager d2interface.ArchiveManager archivedFileManager d2interface.FileManager paletteManager d2interface.PaletteManager paletteTransformManager *paletteTransformManager animationManager d2interface.AnimationManager fontManager d2interface.FontManager } // LoadFileStream streams an MPQ file from a source file path func (am *AssetManager) LoadFileStream(filePath string) (d2interface.ArchiveDataStream, error) { data, err := am.archivedFileManager.LoadFileStream(filePath) if err != nil { log.Printf("error loading file stream %s (%v)", filePath, err.Error()) } return data, err } // LoadFile loads an entire file from a source file path as a []byte func (am *AssetManager) LoadFile(filePath string) ([]byte, error) { data, err := am.archivedFileManager.LoadFile(filePath) if err != nil { log.Printf("error loading file %s (%v)", filePath, err.Error()) } return data, err } // FileExists checks if a file exists on the underlying file system at the given file path. func (am *AssetManager) FileExists(filePath string) (bool, error) { return am.archivedFileManager.FileExists(filePath) } // LoadAnimation loads an animation by its resource path and its palette path func (am *AssetManager) LoadAnimation(animationPath, palettePath string) (d2interface.Animation, error) { return am.LoadAnimationWithEffect(animationPath, palettePath, d2enum.DrawEffectNone) } // LoadAnimationWithEffect loads an animation by its resource path and its palette path with a given transparency value func (am *AssetManager) LoadAnimationWithEffect(animationPath, palettePath string, drawEffect d2enum.DrawEffect) (d2interface.Animation, error) { return am.animationManager.LoadAnimation(animationPath, palettePath, drawEffect) } // LoadComposite creates a composite object from a ObjectLookupRecord and palettePath describing it func (am *AssetManager) LoadComposite(baseType d2enum.ObjectType, token, palettePath string) (*Composite, error) { c := &Composite{ AssetManager: am, baseType: baseType, basePath: baseString(baseType), token: token, palettePath: palettePath, } return c, nil } // LoadFont loads a font the resource files func (am *AssetManager) LoadFont(tablePath, spritePath, palettePath string) (d2interface.Font, error) { return am.fontManager.LoadFont(tablePath, spritePath, palettePath) } // LoadPalette loads a palette from a given palette path func (am *AssetManager) LoadPalette(palettePath string) (d2interface.Palette, error) { return am.paletteManager.LoadPalette(palettePath) } func (am *AssetManager) BindTerminalCommands(term d2interface.Terminal) error { if err := term.BindAction("assetspam", "display verbose asset manager logs", func(verbose bool) { if verbose { term.OutputInfof("asset manager verbose logging enabled") } else { term.OutputInfof("asset manager verbose logging disabled") } am.archiveManager.GetCache().SetVerbose(verbose) am.archivedFileManager.GetCache().SetVerbose(verbose) am.paletteManager.GetCache().SetVerbose(verbose) am.paletteTransformManager.cache.SetVerbose(verbose) am.animationManager.GetCache().SetVerbose(verbose) }); err != nil { return err } if err := term.BindAction("assetstat", "display asset manager cache statistics", func() { var cacheStatistics = func(c d2interface.Cache) float64 { const percent = 100.0 return float64(c.GetWeight()) / float64(c.GetBudget()) * percent } term.OutputInfof("archive cache: %f", cacheStatistics(am.archiveManager.GetCache())) term.OutputInfof("file cache: %f", cacheStatistics(am.archivedFileManager.GetCache())) term.OutputInfof("palette cache: %f", cacheStatistics(am.paletteManager.GetCache())) term.OutputInfof("palette transform cache: %f", cacheStatistics(am.paletteTransformManager. cache)) term.OutputInfof("animation cache: %f", cacheStatistics(am.animationManager.GetCache())) term.OutputInfof("font cache: %f", cacheStatistics(am.fontManager.GetCache())) }); err != nil { return err } if err := term.BindAction("assetclear", "clear asset manager cache", func() { am.archiveManager.ClearCache() am.archivedFileManager.GetCache().Clear() am.paletteManager.ClearCache() am.paletteTransformManager.cache.Clear() am.animationManager.ClearCache() am.fontManager.ClearCache() }); err != nil { return err } return nil }