// Package d2wilderness provides an enumeration of wilderness types package d2wilderness // nolint: golint // these probably don't require individual explanations. const ( TreeBorderSouth int = iota + 4 TreeBorderWest TreeBorderNorth TreeBorderEast TreeBorderSouthWest TreeBorderNorthWest TreeBorderNorthEast TreeBorderSouthEast TreeBoxNorthEast TreeBoxSouthEast TreeBoxSouthWest TreeBoxNorthWest WallBorderWest WallBorderEast WallBorderWestFenceNorth WallBorderNorthWest WallBorderWestFenceSouth WallBorderNorthFenceEast WallBorderNorthFenceWest WallBoxSouthEast WallBorderNorthUndergroundPassageEntrance WallBorderWestUndergroundPassageEntrance WaterBorderEast WaterBorderWest WaterBridgeEast StoneFill1 StoneFill2 CorralFill RandomTreesAndWallBoxLarge TreeBoxNorthSouth ShrineWithFenceAndTrees RandomTreesAndWallBoxSmall TreeBoxWestEastWithNorthSouthPath TreeBoxNorthSouthWithEastWestPath SwampFill1 SwampFill2 TreeFill Ruin FallenCamp1 FallenCamp2 FallenCampBishbosh Camp Pond Cottages1 Cottages2 Cottages3 Bivouac CaveEntrance DenOfEvilEntrance )