package ebiten import ( "image/color" "github.com/hajimehoshi/ebiten/v2" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum" ) type surfaceState struct { x int y int filter ebiten.Filter color color.Color brightness float64 saturation float64 effect d2enum.DrawEffect skewX, skewY float64 scaleX, scaleY float64 }