using OpenDiablo2.Common.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OpenDiablo2.Common.Models { /** * Base Item class, contains common attributes for all item types. **/ public class ItemInstance : IItemInstance { public Item Item { get; internal set; } public string Name { get; internal set; } public int Level { get; internal set; } public bool Identified { get; internal set; } public ItemInstance(Item item) { Item = item; } } }