#ifndef OPENDIALOB2_SCENES_D2MAINMENU_H #define OPENDIALOB2_SCENES_D2MAINMENU_H #include #include namespace OpenDiablo2::Game::Scenes { class MainMenu : public D2Scene { public: MainMenu(std::shared_ptr engine); void Render(); void Update(); private: std::shared_ptr engine; }; } #endif // OPENDIALOB2_SCENES_D2MAINMENU_H