package d2records // LevelMazeDetails stores all of the LevelMazeDetailRecords type LevelMazeDetails map[int]*LevelMazeDetailRecord // LevelMazeDetailRecord is a representation of a row from lvlmaze.txt // these records define the parameters passed to the maze level generator type LevelMazeDetailRecord struct { // descriptive, not loaded in game. Corresponds with Name field in // Levels.txt Name string // Name // ID from Levels.txt // NOTE: Cave 1 is the Den of Evil, its associated treasure level is quest // only. LevelID int // Level // the minimum number of .ds1 map sections that will make up the maze in // Normal, Nightmare and Hell difficulties. NumRoomsNormal int // Rooms NumRoomsNightmare int // Rooms(N) NumRoomsHell int // Rooms(H) // the size in the X\Y direction of any component ds1 map section. SizeX int // SizeX SizeY int // SizeY // Possibly related to how adjacent .ds1s are connected with each other, // but what the different values are for is unknown. // Merge int // Merge // Included in the original Diablo II beta tests and in the demo version. // Beta }